UFO: Alien Invasion
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XML tag constants for team savegame. More...
Go to the source code of this file.
Macros | |
#define | SAVE_TEAM_ROOTNODE "multiplayer" |
#define | SAVE_TEAM_NODE "team" |
#define | SAVE_TEAM_CHARACTER "character" |
#define | SAVE_TEAM_EQUIPMENT "equipment" |
#define | SAVE_TEAM_ITEM "item" |
#define | SAVE_TEAM_ID "id" |
#define | SAVE_TEAM_NUM "num" |
#define | SAVE_TEAM_NUMLOOSE "numLoose" |
XML tag constants for team savegame.
Definition in file save_team.h.
#define SAVE_TEAM_CHARACTER "character" |
Definition at line 30 of file save_team.h.
Referenced by GAME_LoadTeamInfo(), and GAME_SaveTeamInfo().
#define SAVE_TEAM_EQUIPMENT "equipment" |
Definition at line 32 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_ID "id" |
Definition at line 34 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_ITEM "item" |
Definition at line 33 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_NODE "team" |
Definition at line 29 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_NUM "num" |
Definition at line 35 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_NUMLOOSE "numLoose" |
Definition at line 36 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().
#define SAVE_TEAM_ROOTNODE "multiplayer" |
Definition at line 27 of file save_team.h.
Referenced by GAME_LoadTeam(), and GAME_SaveTeam().