29 #include "../common/filesys.h"
30 #include <SDL_video.h>
char const *const * Img_GetImageTypes(void)
void R_WriteJPG(qFILE *f, byte *buffer, int width, int height, int quality)
SDL_Surface * Img_LoadImage(char const *name)
Loads the specified image from the game filesystem and populates the provided SDL_Surface.
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
void R_WriteCompressedTGA(qFILE *f, const byte *buffer, int width, int height)
Cross-platform type definitions.
void R_WritePNG(qFILE *f, byte *buffer, int width, int height)