void CP_InterceptNextStage(struct mission_s *mission)
Determine what action should be performed when a Intercept mission stage ends.
void CP_InterceptMissionIsFailure(struct mission_s *mission)
Intercept mission is over and is a failure: change interest values.
void CP_InterceptAircraftMissionSet(struct mission_s *mission)
Set Intercept mission: UFO looks for new aircraft target.
void CP_InterceptGoToInstallation(struct mission_s *mission)
Set Intercept mission: UFO chooses an installation an flies to it.
void CP_InterceptMissionIsSuccess(struct mission_s *mission)
Intercept mission is over and is a success: change interest values.
void CP_InterceptMissionLeave(struct mission_s *mission, bool destroyed)
Intercept mission ends: UFO leave earth.