27 #include "../../common/scripts_lua.h"
void CL_ExecuteCallback(lua_State *L, const char *key)
Calls the registered lua onload callback function.
void CL_InitLua(void)
Initializes the ui-lua interfacing environment.
void CL_RegisterCallback(const char *key, LUA_FUNCTION fnc)
Registers a lua callback function with a key.
int LUA_FUNCTION
callback signatures for functions defined in Lua
void CL_ShutdownLua(void)
Shutdown the ui-lua interfacing environment.
lua_State * CL_GetLuaState(void)
Returns the lua state for the client side.