UFO: Alien Invasion Issue Tracker
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CLOSED  Bug report #4896  -  Hit chance shows for unseen aliens
Posted Mar 02, 2013 - updated Mar 12, 2013
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     H-Hour
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Battlescape
  • Resolution
    RESOLVED
  • Priority
    5. Important
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png 2.5
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png x86
Issue description
If I am able to see an alien, then throw smoke which hides the alien from all of my soldiers, I can still get the location by selecting a firemode. When the crosshair goes over the tile with the alien, it will show the hit chance.

I haven't been able to test to find out if this happens with aliens that have never been seen or not seen this turn (it's not easy to locate them, of course), so I don't know if this is a problem with the visibility update from smoke or if this is a general issue that occurs with any unseen aliens.
Steps to reproduce this issue
1. Start skirmish on a map with easy visibility like +forest small.

2. Spot an alien, then turn all of your soldiers to face away from it.

3. Take one soldier and have him throw a smoke grenade between him and the alien.

4. The alien will disappear, but you can then choose a firemode and when you target that tile the hit chance will appear.