UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Feature request #4091 reaction fire for secondary weapon
action_vote_minus_faded.png
2
Votes
action_vote_plus_faded.png
Go to the next issue (open or closed)
Go to the next open issue
This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Feature request
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    5. Important
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
Issue details
  • Resolution
    RESOLVED
  • Complexity
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
[http://sourceforge.net/p/ufoai/feature-requests/607 Item 607] imported from sourceforge.net tracker on 2013-01-28 20:23:02

If the soldiers main weapon is like a grenade launcher, he can still hold and fire a second weapon in the left hand. But it is not possible to turn on reaction fire for the second weapon.

If the soldier is able to fire the weapon during his turn, he should also be able to fire it as reaction fire.
===== Comments Ported from Sourceforge =====

====== natewr (2013-01-22 15:51:49.268000) ======

- **labels**: Battlescape -->
- **status**: open --> accepted
- **assigned_to**: Duke --> nobody
- **priority**: 5 --> 7
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif