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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #3418 LE_NotFoundError in e_event_entperish.cpp:45
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This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    1. Very low
User pain
  • Type of bug
    Not triaged
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  • Effect
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Issue details
  • Resolution
    RESOLVED
  • Reproducability
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Description
[http://sourceforge.net/p/ufoai/bugs/3418 Item 3418] imported from sourceforge.net tracker on 2013-01-28 20:10:24

Game built Nov 08
During a mission on +eaglenest the game returned to geoscape. On geoscape everything is just like before I started the mission, the dropship ready to drop the squad.

edit: removed comment about logfile not written and screenshot of console
===== Comments Ported from Sourceforge =====

====== shipit (2012-11-11 13:27:05.534000) ======

The logfile was updated after I quit the game. Here it is.
====== shipit (2012-11-11 15:29:43.932000) ======

Afterwards the mission crashed three times to desktop with a fatal error. I could only close the application using the task manager. One time when I opened the console during the mission, and twice on vicory screen.
Automission works. Iirc there was always at least one of my soldiers killed during the mission :(.

ufoconsole.log from the last crash attached.
====== shipit (2012-11-11 15:30:44.403000) ======

Savegame attached.
====== shipit (2012-11-11 15:33:50.821000) ======

- Description has changed:

Diff:

~~~~

--- old
+++ new
@@ -1,2 +1,4 @@
Game built Nov 08
-During a mission on +eaglenest the game returned to geoscape. On geoscape everything is just like before I started the mission, the dropship ready to drop the squad. Despite me having enabled logfile 2 the ufoconsole.log is cut before the mission. The console showed some table, so I took a screenshot to show the latest events.
+During a mission on +eaglenest the game returned to geoscape. On geoscape everything is just like before I started the mission, the dropship ready to drop the squad.
+
+edit: removed comment about logfile not written and screenshot of console

~~~~


====== geever (2012-11-11 17:02:04.284000) ======


ERROR: LE_NotFoundError: Could not get LE with entnum 13 of type: 3 (src\client\battlescape\events\event\world\e_event_entperish.cpp:45)
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