UFO-Scripts/armour.ufo
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DataTypes
- useable: Parameter that defines which team can use it:
- phalanx
- alien
- civilian
- protection: ("dmgweight" values)
- normal_steelblade: is here for the combat knife
- normal_monomolecularblade: is here for the kerrblade (and similar monomolecular weapons).
It ensures that the superior tech blades are much better against armour and keeps the kerrblade scary.
- rating: ("dmgtype" values) - see Damage
Example
//weights 100
item armour_light
{
name "_Combat Armour"
image armour/light
type armour
shape "0 0 3 4"
center "0 0 -5"
scale 0.7
price 1400
size 60
armourpath "light"
useable phalanx
protection {
normal_light 20
normal_medium 18
normal_heavy 12
normal_spray 9
normal_steelblade 10
normal_monomolecularblade 5
blast 25
fire_medium 15
fire_heavy 15
fire_flamer 1
shock 0
plasma_light 7
plasma_medium 6
plasma_heavy 5
laser_light 18
laser_medium 16
laser_heavy 12
particlebeam_light 7
particlebeam_medium 6
particlebeam_heavy 5
stun_electro 0
stun_gas 0
}
rating {
normal 30
blast 30
fire 20
shock 10
plasma 10
laser 20
particlebeam 10
stun_electro 10
stun_gas 10
}
}