Equipment/Proposed/Carbine

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Official Description

NOTE: Not sure of a decent name, I've just left it as 'Carbine' - MNONE)

A lighter assault weapon (for those who want a faster moving, close-quaters squad/detatchment). Basically fulfills the traditional carbine role, i.e. for mobile squads.

Battle Implications

Similar to an assault rifle, but slightly more accurate and a lower rate of fire and range. Uses slightly less TUs than an assault rifle - hence the use as a more mobile weapon.

Primary fire: Single shot. Secondary fire: Two/three-shot burst.

Effectiveness varies, good accuracy at short range, dropping off rapidly at longer ranges.

Possibly there could be equivilants for other weapons ('though in the case of plama weapons this role is pretty much taken by the atomiser) such as a laser carbine which somehow does more damage at short range than a normal laser rifle but loses potency at medium to long ranges.

- Edit by Mayhem: I agree with the lower TU, but question the better accuracy from a weapon that will, basically be an assault rifle with a cut down barrel and stock. A Carbine version of the Assault Rifle should: 1) Have the same ammo. 2) Have lower accuracy and a lower effective range - but better than the SMG. 3) Possibly have slightly lower damage (less muzzle velocity, assuming the bullet does not reach "terminal velocity" within the assault rifle barrel) - but still better than SMG. 4) A lower TU use and faster reaction fire (but not as low/quick as the SMG). 5) The same fire modes as the assault rifle.--Mayhem 19:52, 14 July 2008 (CEST)

Damage Type

Skill