Damage rate table

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Correct at 2.2_Jan_11_2008

Compares direct fire weapons (excludes grenade launcher, for example). All point-blank damage : assumes no shots miss.
mean damage rate (MDR)
MDR=(damage×shots×num_discharges)/(reload+fd_time×num_discharges)
damage is damage from firedef in HP.
shots is the number of shots from firedef.
num_discharges = weap_ammo/fd_ammo.
fd_ammo is number of ammo units used per discharge using the firemode.
weap_ammo is number of ammo units the weapon can store.
reload is the time required to reload in TU.
fd_time is the time required to use a firemode in TU.I acknowledge Surrealistik, who has done similar calculations (forum). blondandy
firemode damage (FD)
FD=damage×shots
Summary of weapon tables.

gunreload
(TU)
ammo typefire modetime
(TU)
damageshotsMDR
(HP/TU)
FD
(HP)
Assault Rifle12 Assault Rifle Magazine Snap Shot842 51 5.042.0
3-Round Burst1242 53 9.5126.0
Full-Auto1842 5815.8336.0
Aimed shot1642 51 2.642.0
Minigun20 Minigun Magazine 5-Round Burst1520 35 6.5100.0
Full-Auto3020 34023.5800.0
Full-Auto Sweep3020 34023.5800.0
Machine Gun12 Machine Gun Magazine Short Burst1225 5611.4150.0
Full-Auto1825 51416.8350.0
Sniper Rifle10 Sniper Rifle Magazine Snap Shot12105 01 7.5105.0
Aimed Shot18105 01 5.3105.0
Headshot24150 01 5.8150.0
7.62mm Pistol12 7.62mm Pistol Magazine Snap Shot635 51 5.035.0
3-Round Burst835 53 9.5105.0
Aimed Shot835 51 3.935.0
Machine Pistol12 4.2mm MP Magazine Snap Shot520 51 3.720.0
3-Round Burst720 53 7.360.0
Full-Auto1420 58 9.3160.0
Submachine Gun12 SMG Magazine 5-Round Burst720 3512.2100.0
Full-Auto1220 31519.2300.0
Riot Shotgun20 Saboted Slugs Single Shot850 101 4.650.0
3-Round Burst1250 103 7.3150.0
Flechette Shells Single Shot815 5811.1120.0
3-Round Burst1215 52417.5360.0
Full-Auto2015 55621.0840.0
Shotgun20 Flechette Shells Single Shot811 01010.1110.0
Double Shot1211 02012.4220.0
Micro Shotgun20 Flechette Shells Single Shot615 5711.9105.0
3-Round Burst1015 52117.0315.0
Flamethrower14 C90 Canister Candlelight86 23017.4180.0
Inferno126 26021.6360.0
Inferno Sweep126 26021.6360.0
Rocket Launcher12 HE Rocket Aimed Shot140 01 0.0 0.0
IC Rocket Aimed Shot140 01 0.0 0.0
Grenade Launcher14 25mm Flechette Grenades Single Shot86 22415.1144.0
3-Round Burst146 27223.1432.0
Bolter Rifle15 Bolter Rifle Magazine Snap Shot880 51 8.680.0
Cannonade1380 5314.3240.0
Precision Shot16100 51 5.8100.0
Laser Pistol8 D-F Cartridge Wave Fire760 201 7.960.0
Pulsed Fire1035 103 9.6105.0
Laser Rifle12 D-F Cartridge Wave Fire975 201 7.175.0
Pulsed Fire1340 103 7.9120.0
Heavy Laser16 D-F Cartridge Wave Fire1290 251 5.290.0
Pulsed Fire1850 153 5.8150.0
Particle Beam Pistol14 Pistol Particle Accelerator Snap Shot760 101 7.660.0
Rapid Shots1160 10313.2180.0
Particle Beam Rifle14 Rifle Particle Accelerator Snap Shot1090 151 8.190.0
Aimed Shot1590 151 5.690.0
Repeat Fire1690 15313.8270.0
Particle Beam Cannon16 Cannon Particle Accelerator Snap Shot17150 201 7.9150.0
Rapid Shots24150 20418.8600.0
Unrestricted Blast280 01 0.0 0.0
Plasma Pistol12 Plasma Pistol Charger Snap Shot645 71 6.045.0
Burst1045 73 9.3135.0
Plasma Rifle14 Plasma Rifle Charger Snap Shot960 101 5.160.0
Aimed Shot1560 101 3.460.0
Burst1660 103 7.8180.0
Plasma Blaster18 Plasma Blaster Charge Snap Shot1380 151 6.080.0
Ball170 01 0.0 0.0
Burst2480 15515.5400.0