Armour table

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Correct at 2.2_Jan_11_2008

table of protection values. protection determines how many HP are saved
Summary of weapon tables.

&nbspdamage type Combat Armour Nanocomposite Armour Power Armour Alien Body Armour Medium Alien Armour
ratingnormal3050801040
steelblade2040602040
monomolecularblade1030501030
blast3050603050
fire2040502040
shock1030401030
plasma1040603050
laser2050402040
particlebeam1030703050
stun1030501030
protectionnormal light203141721
normal medium182941619
normal heavy111641516
normal spray91219912
steelblade1020251020
monomolecularblade51219512
blast2538492538
fire medium1522351522
fire heavy1522351522
fire flamer23423
shock01020010
plasma light726322035
plasma medium625351729
plasma heavy520401526
laser light1229221226
laser medium1026211025
laser heavy1025151022
particlebeam light721402131
particlebeam medium617501927
particlebeam heavy514501724
stun01020010