- Alien Base map http://ufoai.org/forum/index.php/topic,4979.60.html
- MP/Skirmish maps (Training Zones Alpha and Bravo)
Maintenance / Modifications
- Lots of textures to replace those without appropriate licenses
- Texture work on new Stiletto File:New_Stiletto.jpg
- Map errors
Work in Progress
- Completing Alien Base map
- Custom UI TODO/UI2 and http://ufoai.org/forum/index.php/topic,6387.msg49896.html
- More face skins for Origin's new soldier models
- Weapon balancing for 2.5
- Web-based campaign viewer and data analyser
- Encased Plasma Round (can't implement with current dmgtypes)
Wish List / Proposals
- Improvements to multiplayer TODO/2.5#Multiplayer
- Simple, reliable, easy to understand, properly implemented reaction fire
- Competent AI that will not run blindly at the player
- Visibility system, even one that starts simple. Gameplay_Proposals/Visibility#Roadmap
- Better map selection Proposals/Map_Definitions_Options
- Crashed Carrier UFO map Storyline_Missions UFO/Carrier
- Large city RMA. Have some ideas, but it's a big project that needs to be done right. Don't know when it will happen if it ever does.
- Weapon and resistance balancing to make more diverse weaponry useful on battlefield (including new aliens) Proposals/Skills, Abilities, Weapons adjustments
Personal 2.5 TODO list
- [open] Campaign balancing
- [open] Production/Market Balance
- [WIP] Schedule appearance of aliens, weapons and UFOs
- [open] Change UFO selection code for each mission to ensure minimum alien interest values are always used.
- [open] Balance weapons and aliens; aircraft weapons and UFOs
- [done] Check introduction of alien antimatter aircraft weapon
- [done] Make sure each aircraft can compete and is worth buying when it is introduced
- [open] Adjust laser timing and damage
- [done] Ensure all aircraft and UFO research techs match actual capabilities
- [open] Rename hangars now that all interceptors/dropships use small/large hangars.
- [open] Modify research tree paths
- [open] Add missing items
- [open] Antimatter Missile (RPG)
- [open] Alien Polymer Armour
- [open] Alien EW (craft item)
- [open] Check research paths, texts, etc. for aircraft alien missile launcher, antimatter missile and hybrid missile.
- [open] Modify research times
- [open] Check storyline research paths
- [open] Get Orbital UFO Activity from Bomber?
- [open] Add missing items
- [open] Adjust disassembly times, volume of antimatter/alien materials received, and antimatter fuel costs for advanced interceptors/dropships.
- [open] Give all equipment proper weight values
- [open] Check carrier implementation
- [open] New orbit model for geoscape
- [open] Add crashed ufo tiles
- [open] Check on gunboat status
- [open] Enough corrupter tiles?
- [open] Reduce needler shot count to stop crashing
- [open] CLOSE FIXED BUG WHEN I GET PERMISSIONS: sourceforge.net/p/ufoai/bugs/3206/