Difference between revisions of "Talk:TODO/2.2/Inventory Bugs"

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(Pascal for EV_INV_ADD)
 
(No difference)

Latest revision as of 01:13, 23 April 2007

On the subject of items not showing on the floor while actually being there, I've encountered some variations, although behavior is mostly as described by Zenerka:

  • In one case, the dropped item (a smoke grenade) showed correctly while the rest of the container remained invisible.
  • In one case, dropping an item made the invisible item (a grenade launcher) visible. I could then pick up the grenade launcher, but it was not (visually) removed from the inventory.

--BTAxis 00:45, 21 April 2007 (CEST)

Pascal for EV_INV_ADD

Do we have to use pascal string for EV_INV_ADD? Can't we send amount of items first and then just items in proper loops?--Zenerka 01:13, 23 April 2007 (CEST)