TODO/2.6
From UFO:AI
Things have been done | Things to do |
Version 2.6 will be all about the new user interface (UI2). mattn's decision.
User Interface
Also see TODO/UI2
- [open] re-establish playability including all 2.5 features
- [open] adopt existing menues to UI2 style
- [open] technically improve the UI2 scripting
- [open] refactor/redesign some menues for usability reasons
- [open] decide about changes to the UI2 style
Experimental ToDo List
This table is sortable (click on the column headers). If you shift-click on those headers, the table will preserve the sorting rules of previous clicks and shift-clicks. Example: click on 'Status', then shift-click 'Nick'.
Type | UI area | Menugroup | ToDo | Skill | Status | Nick |
---|---|---|---|---|---|---|
playability | geoscape | all | not affected by UI2 merge | --- | [done] | --- |
playability | battlescape | HUD | check for UI2 bugs and missing 2.5 features | tester | [open] | |
style | geoscape | ufopedia | create and add new exit button | 2Dartist, UIscripter | [open] | cooler_sk, Internecivus |
style | bases | all | --- | --- | [WIP] | --- |
style | bases | base menu itself | --- | --- | [done] | --- |
style | bases | aircraft | --- | --- | [WIP] | Duke |
style | bases | equipment | --- | --- | [WIP] | Duke |
style | bases | equipment | ufopedia icon | 2Dartist, UIscripter | [open] | |
style | bases | equipment | remove floor grid from paperdoll | 2Dartist, UIscripter | [open] | |
style | bases | market | --- | --- | [WIP] | --- |
style | bases | market | ufopedia icon | 2Dartist, UIscripter | [open] | |
style | bases | market | market transactions not implemented yet | coder | [open] | |
style | bases | research | all | --- | [WIP] | --- |
style | bases | research | start/max icons | 2Dartist, UIscripter | [done] | |
style | bases | research | separate research in other bases to lowerBody panel | UIscripter | [open] | Duke |
style | bases | research | missing artifacts | UIscripter | [open] | |
style | bases | production | rewrite similar to market | UIscripter | [WIP] | Duke |
style | bases | alien container | extract from base menu ? | UIscripter | [WIP] | |
style | bases | hire | --- | --- | [WIP] | --- |
style | bases | hire | tab icons | 2Dartist, UIscripter | [done] | |
style | bases | hire | namelist(rewrite) and scrollbar | coder, UIscripter | [open] | |
style | bases | hospital | waiting for implants design | [WIP] | ||
style | bases | statistics | waiting for design decision to completely drop it | --- | [open] | |
style | bases | transfer | --- | --- | [WIP] | Duke |
style | bases | transfer | tab icons (heads) | 2Dartist, UIscripter | [open] | |
style | bases | transfer | spinner buttons | 2Dartist, UIscripter | [open] | |
style | bases | ufopedia | --- | --- | [WIP] | Duke |
style | bases | ufopedia | exit 'X' icon | 2Dartist, UIscripter | [open] | |
style | bases | options | --- | --- | [done] | |
style | battlefield | HUD | --- | --- | [done] | --- |
technically | bases | facilities | error: can't delete static node | UIscripter | [open] | |
design | bases | hospital | concept for implants | designer | [open] | |
design | bases | statistics | shouldn't we completely drop it ? Every data is already integrated into the bases menu | --- | [open] | |
decision | all | all | do we really want the 'fuzzy overlay', especially over carefully designed images ? | designer | [open] |