Difference between revisions of "TODO/2.5"

From UFO:AI
(Categories added)
(Core Code)
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== Core Code ==
 
== Core Code ==
 
* {{wip}} convert campaign into cgame (use the import function pointers)
 
* {{wip}} convert campaign into cgame (use the import function pointers)
** {{open}} Two ui nodes: uiAbstractBaseNode and uiMessageListNode
+
** {{open}} Last ui node to convert: uiAbstractBaseNode
  
 
[[Category:Contribute]]
 
[[Category:Contribute]]

Revision as of 15:32, 9 September 2012

I have taken the whole TODO list and put it in the talk page. Please move items that you expect to make it into 2.5 back to this page and update them to reflect their current status. --H-hour 19:52, 23 July 2012 (SAST)

Artwork/Content

  • [WIP] UFO - Gunboat
    • [done] Prefab model
    • [done] Crashed prefab model
    • [WIP] Geoscape model
    • [open] Tech entries
  • [WIP] Alien - Hovernet/Combat Hovernet
    • [open] Tech entry for Combat Hovernet autopsy
  • [WIP] Alien - Combat Bloodspider
    • [open] Tech image for autopsy
  • [open] Geoscape model for the orbital rocket launcher
  • [open] Geoscape image for the orbital rocket launcher

Game Features

  • [done] Pilot skills
  • [WIP] Support for 8+ soldiers (status?)
    • [open] Skirmish and Multiplayer team menus
  • [WIP] Campaign balancing (keeping track on my wiki page) --H-hour 19:52, 23 July 2012 (SAST)
  • [done] Abort a mission if no alien was seen for X rounds

Graphics Features

Core Code

  • [WIP] convert campaign into cgame (use the import function pointers)
    • [open] Last ui node to convert: uiAbstractBaseNode