Skills/Improvement/v2.5
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Revision as of 03:26, 29 November 2015 by DarkRain (talk | contribs) (→Experience Awards: Removed confirmation request, statement is correct.)
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This article is specific to v2.5 |
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Experience Awards
Experience is gained separately for each skill. Experience is awarded during missions as shown.
No. | Skill | Experience Awarded |
---|---|---|
0 | Strength |
|
1 | Speed |
|
2 | Accuracy |
|
3 | Mind |
|
4 | Close |
|
5 | Heavy* |
|
6 | Assault |
|
7 | Sniper |
|
8 | High Explosives |
|
9 | Health |
|
* Heavy weapons skill is currently unused and slated for removal
Skill Progression
As a soldier gains experience, his skills increase according to this formula:
New Skill = Original Skill + (XP/10)0.6