Scripting

From UFO:AI
Revision as of 12:37, 2 September 2015 by Xray (talk | contribs) (→‎Links)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Contribute: Coding, Debugging, Scripting, Packaging

General

UFO makes heavy use of script files. It uses scripts for particles, user interfaces, weapons, buildings, aircraft, equipment, technologies and so on. These script files can be found in your game directory in Template:Path. Every *.ufo will be parsed on UFO:AI start up.

UFO-script tutorials

Links