News/2017

From UFO:AI
< News
Revision as of 22:28, 4 March 2017 by Geever (talk | contribs)

Monthly update for February, 2017

  • UI
    • Add support for dropdown windows to LUA UI.
    • Try to fix an UI expression type error.
    • Convert default HUD to LUA (hud_default.ufo)
    • Feature request #4114 Nations graph colors should be consistent with Geoscape colors
    • Fix #5641 ("Lower the level" doesn't work)
    • Fixes parameter passing to inherited LUA confuncs.
    • Fix data node integer property.
    • Use correct method to get the node path on the ufox LUA library.
    • Fixed typo in the LUA UI interface file => regen bindings and runtime.
  • Battlescape
    • Attempt to fix #5643 Wrong message from misc_mission entity
    • Fix #5644 misc_mission trigger crash
    • Set default value for radius in misc_mission entity to 3
  • Maps
    • Removed [+transport] semiRMA map - all assets were moved to other map themes
    • [+urban] Some fixes and improvements in laboratory map tile to address #5646
    • [+africa] Fixed placement of particle weapon models of Gunboat UFO
    • [+industrial] Moved the storage area of the semiRMA +transport map to +industrial
    • [+industrial] Added the office building of the +transport semiRMA to +industrial map theme
    • [+solarplant] Some minor adjustments regarding texture scaling and alignment
    • [+solarplant] Replaced Herakles dropship by actual prefab
    • [prefabs] Added misc_sound to prefab of alien battery
    • Fixed #5637 Broken bridge, map "ambush to a military convoy"
  • Translations
    • #5639 French translation update by Damyen


In total, 28 commits were made in the UFO:AI repository in February.

2017-03-04geever

Monthly update for January, 2017

  • UI2: Fix title spacing on Main Menu.
  • Split precache list to silence warning.
  • Fix the actor fall event.
  • Make actors fall when the func_breakable they're standing on is destroyed (See #5634).


In total, 6 commits were made in the UFO:AI repository in January.

2017-02-06geever