Difference between revisions of "News/2015"

From UFO:AI
(Created page with "{{news |title=Monthly update for December, 2015 |author=geever |date=2015-01-01 |content= * Battlescape ** [LUA AI] don't flee from civs unless panicked ** [LUA AI] more check...")
 
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** [LUA AI] AIL_positionherd: Allow to pass TUs to use
 
** [LUA AI] AIL_positionherd: Allow to pass TUs to use
 
** [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use
 
** [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use
** [LUA AI] make sure we have enogh TU for actions that sepecify the TUs to use
+
** [LUA AI] make sure we have enough TU for actions that specify the TUs to use
 
* Campaign
 
* Campaign
** allow transfering soldiers with equipment and aircraft with crew
+
** allow transferring soldiers with equipment and aircraft with crew
 
* UI
 
* UI
 
** implement {{fr|4918}}: Show which soldiers are bleeding
 
** implement {{fr|4918}}: Show which soldiers are bleeding

Revision as of 18:33, 1 January 2015

Monthly update for December, 2015

  • Battlescape
    • [LUA AI] don't flee from civs unless panicked
    • [LUA AI] more checks for enough TUs and allow to specify how many to use
    • [LUA AI] AIL_positionherd: Allow to pass TUs to use
    • [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use
    • [LUA AI] make sure we have enough TU for actions that specify the TUs to use
  • Campaign
    • allow transferring soldiers with equipment and aircraft with crew
  • UI
    • implement #4918: Show which soldiers are bleeding
    • some more work on #4112: Show which soldiers are in hospital
  • Maps
    • update on the +village theme
    • moved england map to +village map theme
  • Translations
    • updated Dutch translation
  • Tools
    • Blender MD2 plugin: Check that the object has a correct number of skins
  • Build chains
    • fixed Code::Blocks Unittest project


In total, 69 commits were made in the UFO:AI repository in December.

2015-01-01geever