Difference between revisions of "News/2015"
From UFO:AI
< News
(Created page with "{{news |title=Monthly update for December, 2015 |author=geever |date=2015-01-01 |content= * Battlescape ** [LUA AI] don't flee from civs unless panicked ** [LUA AI] more check...") |
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** [LUA AI] AIL_positionherd: Allow to pass TUs to use | ** [LUA AI] AIL_positionherd: Allow to pass TUs to use | ||
** [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use | ** [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use | ||
− | ** [LUA AI] make sure we have | + | ** [LUA AI] make sure we have enough TU for actions that specify the TUs to use |
* Campaign | * Campaign | ||
− | ** allow | + | ** allow transferring soldiers with equipment and aircraft with crew |
* UI | * UI | ||
** implement {{fr|4918}}: Show which soldiers are bleeding | ** implement {{fr|4918}}: Show which soldiers are bleeding |
Revision as of 18:33, 1 January 2015
Monthly update for December, 2015
- Battlescape
- [LUA AI] don't flee from civs unless panicked
- [LUA AI] more checks for enough TUs and allow to specify how many to use
- [LUA AI] AIL_positionherd: Allow to pass TUs to use
- [LUA AI] AIL_positionhide: Allow to use inverse team rules, pass TUs to use
- [LUA AI] make sure we have enough TU for actions that specify the TUs to use
- Campaign
- allow transferring soldiers with equipment and aircraft with crew
- UI
- Maps
- update on the +village theme
- moved england map to +village map theme
- Translations
- updated Dutch translation
- Tools
- Blender MD2 plugin: Check that the object has a correct number of skins
- Build chains
- fixed Code::Blocks Unittest project
In total, 69 commits were made in the UFO:AI repository in December.