Difference between revisions of "News/2014"
From UFO:AI
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+ | {{news | ||
+ | |title=Monthly update for February, 2014 | ||
+ | |author=ShipIt | ||
+ | |date=2014-03-26 | ||
+ | |content= | ||
+ | * General | ||
+ | ** Lots of code refactoring. | ||
+ | ** UI2 - reworked aircraft panel | ||
+ | ** UI2 - reworked HUD functions | ||
+ | ** Adjustments in AI code. | ||
+ | ** Improved pathfinding code - rerouting for stacked tiles (city2 -40%, mansion_huge -10% | ||
+ | ** Increased MAX_OBJDEFS by two. | ||
+ | ** Implemented FR {{fr|5277}} (Extend debug info about alien´s inventory/encumbrance) | ||
+ | * Translations | ||
+ | ** Updated German translation | ||
+ | * Bugs | ||
+ | ** Fixed bug {{bug|5235}} (Crash when trying to max researchers in non researchable tech). | ||
+ | ** Fixed a bug in the AI code that was causing the AI to always pick the last entity possible as target. | ||
+ | ** Fixed dependencies in debian/control for newer deb-based distributives. | ||
+ | * Campaign | ||
+ | ** Implemented FR {{fr|4939}} (Move aircraft being transfered out from source base so it does not affect capacity checks). | ||
+ | ** Changed option text in aircraft menu to "_Soldiers & Pilots". | ||
+ | ** Fixed possible problem with aliens never equipping Kerrblades. | ||
+ | ** Allow auto-equip to put a weapon in the backpack as last option. | ||
+ | ** Some minor fixes and improvments in equipment definitions. | ||
+ | ** Removed "Soldier entered/left the rescue zone" message. | ||
+ | * Maps | ||
+ | ** Some minor fixes in harbour2 map. | ||
+ | ** Implemented FR {{fr|4988}} glowmaps for tex_ufo/ textures. | ||
+ | ** Map [mansion] removed door entities to avoid 'strange-lighting' bug. | ||
+ | |||
+ | |||
+ | In total, 178 commits were made in the UFO:AI repository in February. | ||
+ | }} | ||
+ | |||
+ | |||
{{news | {{news | ||
|title=Monthly update for January, 2014 | |title=Monthly update for January, 2014 |
Revision as of 10:02, 26 March 2014
Monthly update for February, 2014
- General
- Lots of code refactoring.
- UI2 - reworked aircraft panel
- UI2 - reworked HUD functions
- Adjustments in AI code.
- Improved pathfinding code - rerouting for stacked tiles (city2 -40%, mansion_huge -10%
- Increased MAX_OBJDEFS by two.
- Implemented FR #5277 (Extend debug info about alien´s inventory/encumbrance)
- Translations
- Updated German translation
- Bugs
- Fixed bug #5235 (Crash when trying to max researchers in non researchable tech).
- Fixed a bug in the AI code that was causing the AI to always pick the last entity possible as target.
- Fixed dependencies in debian/control for newer deb-based distributives.
- Campaign
- Implemented FR #4939 (Move aircraft being transfered out from source base so it does not affect capacity checks).
- Changed option text in aircraft menu to "_Soldiers & Pilots".
- Fixed possible problem with aliens never equipping Kerrblades.
- Allow auto-equip to put a weapon in the backpack as last option.
- Some minor fixes and improvments in equipment definitions.
- Removed "Soldier entered/left the rescue zone" message.
- Maps
- Some minor fixes in harbour2 map.
- Implemented FR #4988 glowmaps for tex_ufo/ textures.
- Map [mansion] removed door entities to avoid 'strange-lighting' bug.
In total, 178 commits were made in the UFO:AI repository in February.
Monthly update for January, 2014
- Battlescape
- Optimized the routing calculation code (speedup round about 33%)
- Now misc_mission spawned particles are freed correctly
- Splash effects for weather particles
- Basic implementation fo FR #5181 (Indicators for aborted reaction fire)
- General
- Improved SDL2 fullscreen and resolution handling
- Updated icon packs and a lot of work on the UI conversion
- Translations
- Updated German translation
- Updated English translation
- Updated Polish translation
- Updated Spanish translation
- Updated Russian translation
- Updated Ukrainian translation
- Bugs
- Campaign
- Hire employees by clicking on their heads in base view
- Added radartower, ufoyard and samsite models to ufopedia
- Skirmish
- Increased maximum soldiers limit in skirmish
- Fix alien skirmish counter
- Maps
- +harbour2 (Some minor fixes in mh_a_09.map)
In total, 168 commits were made in the UFO:AI repository in January.
A lot of work was made in the UI conversion - ensure to check the latest dev build out.