Difference between revisions of "News/2014"
From UFO:AI
< News
(Created page with "{{news |title=Monthly update for January, 2014 |author=mattn |date=2014-02-15 |content= * Battlescape ** Optimized the routing calculation code (speedup round about 33%) ** No...") |
m (Fixed bug link) |
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** Fixed {{bug|5146}} (stunnedactor particle isn't shown) | ** Fixed {{bug|5146}} (stunnedactor particle isn't shown) | ||
** Fixed {{bug|5200}} (Game not paused when enemy in sight moves) | ** Fixed {{bug|5200}} (Game not paused when enemy in sight moves) | ||
− | ** Fixed {{bug| | + | ** Fixed {{bug|5262}} (Q_vsnprintf spamming) |
* Campaign | * Campaign | ||
** Hire employees by clicking on their heads in base view | ** Hire employees by clicking on their heads in base view |
Revision as of 01:46, 16 February 2014
Monthly update for January, 2014
- Battlescape
- Optimized the routing calculation code (speedup round about 33%)
- Now misc_mission spawned particles are freed correctly
- Splash effects for weather particles
- Basic implementation fo FR #5181 (Indicators for aborted reaction fire)
- General
- Improved SDL2 fullscreen and resolution handling
- Updated icon packs and a lot of work on the UI conversion
- Translations
- Updated German translation
- Updated English translation
- Updated Polish translation
- Updated Spanish translation
- Updated Russian translation
- Updated Ukrainian translation
- Bugs
- Campaign
- Hire employees by clicking on their heads in base view
- Added radartower, ufoyard and samsite models to ufopedia
- Skirmish
- Increased maximum soldiers limit in skirmish
- Fix alien skirmish counter
- Maps
- +harbour2 (Some minor fixes in mh_a_09.map)
In total, 168 commits were made in the UFO:AI repository in January.
A lot of work was made in the UI conversion - ensure to check the latest dev build out.