Manual talk:FAQ
Sytem specs
Everywhere you are telling about latest graphic cards. What exactly are minimal requirements?
i think we should release your system data to get the minimum specs. --84.131.227.208 20:57, 11 September 2006 (CEST)
Mesa
I've just tested the game on a system with Mesa-only OpenGL drivers:
VGA compatible controller: ATI Technologies Inc RV370 5B60 [Radeon X300 (PCIE)] GL_VENDOR: Tungsten Graphics, Inc. GL_RENDERER: Mesa DRI R300 20060815 TCL GL_VERSION: 1.2 (1.3 Mesa 6.5.1)
Runs very smooth - first Mesa installation i've seen that works with an acceptable speed
- -Mattn 12:16, 5 June 2007 (CEST)
Hardware
- CPU: AMD 2800+ M Laptop
- RAM: 480
- Graphics card: S3 ProSavageDDR
Software
- Operation system: WindowsXP SP2
- game version: -
FPS
- menus: 30-40
- geoscape: 22
- battescape: ~18
-
Hardware
- CPU: intel centrino 1730MHz
- RAM: 1GB
- Graphics card: ATI Radeon Mobility X600 - not the lower end though ;-)
Software
- Operation system: linux - ubuntu 6.10
- game version: -
FPS
always ~ 80fps
ps. someone should maybe make a template for system data...?!?
Done -Hoehrer 00:06, 12 September 2006 (CEST) ;)
Hardware
- CPU: amd 2000+
- RAM: 756MB
- Graphics card: nvidia geforce go - 32 mb
Software
- Operation system: linux / ubuntu 6.10
- game version: Compiled from SVN in debug mode with no optimisations, Texture-resolution: LOW
FPS
~80fps
-
> always ~ 80fps --84.131.227.208 20:57, 11 September 2006 (CEST)
Have you got sync-to-blanc and your monitor runs at 80Hz? If so, now wonder. Moreover, there is a cvar, I don't remember the name, that limits FPS to 90, IIRC, so you wont get more without raising the cvar.
I get about 500FPS on battlescape and 300PFS on menus, with a similar setup to mattn's but NVIDIA 5900XT (with MMX enabled in the makefile, IIRC).
--Bandobras 21:12, 11 September 2006 (CEST)
- It's
set cl_maxfps "90"
--Hoehrer 23:42, 11 September 2006 (CEST)
Hardware
- CPU: Athlon K7 650Mhz/Chache 512 KB
- RAM: 512MB
- Graphics card: TNT2/32MB
Software
- Operation system: Debian unstable
- game version: Compiled from SVN in debug mode with no optimisations, Texture-resolution: LOW
FPS
- menus: 30-40
- geoscape: 35-40
- battescape: 15-30
Note: With maximal texture resolution the situation in the geoscape is unbearable for me (I blame the big worldmap-texture in combination with my graphics card for that). Menus and battlescape are pretty usable though. With the 'low' setting for texture resolution I have no lags or delays. Even the rare 11 fps I get sometimes in battlescape don't really show themself.
Hardware
- CPU: Athlon xp 900 mhz
- RAM: 256MB
- Graphics card: geforce fx 5200 128 MB
Software
- Operation system: Debian testing
- game version: SVN revision 54xx, no optimalisations, everything default
FPS
20-50 fps
-
Show FPS
run
set cl_fps 1
in commandline or add this line to config.cfg