Manual:Singleplayer/Hire & Fire

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Revision as of 20:11, 2 February 2014 by Karamel (talk | contribs) (Employees descriptions)
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The Base: Buildings | Research | Production | Hire & Fire | Buy & Sell | Aircraft | Transfer | Equip Soldiers

Hiring and firing employees

Once you have build at least one living quarters in your base you will be able to hire employees. From the base screen click on the living quarters or Employees on the right menu.

Place a check in the box next to the employee to hire them, likewise clearing the check fires them, if you right a fired employee, it will remove them from the employee list. You can discard / select them as often as you want, and they will never get angry at you. But please be aware that personnel you hire in one base won't be accessible from another base. So if you want to fire someone make sure you are in the corresponding base. Also you should keep in mind that the amount of personnel that can work in your base is limited by the number of living quarters and you must have enough working space for them to work.

There is no direct fee for employment but you will pay a monthly wage for each of them.

Employees screen

The employee screen.

Using this screen you can add further personnel to your organisation. While especially in the beginning people do not trust in your ability to counter the aliens they might be more enthusiastic (and therefore willing to work for you) as you proceed in the game. On the left side you find all members of one group listed.


Soldiers handle ground battles. Be it outside or inside the base. Without soldiers the aliens are almost free to do what they want with mankind.

A particular attention is given to soldiers as they have all their own strengths and weaknesses and will get better on the battlefield if they have the chance to survive.

The first fourth characteristics in green are general and will increase slowly with the soldier's experience. The five following in blue describes the ability to use a given kind of weapon and the last in red is the soldier's health.


Sciencists works in laboratories and run researches for the PHALANXS project. Their role is crutial on the long term to have a chance to reduce the gap between the human technologies and the alien ones and to understand what they are and discover from where they come.


Workers can build anything in a workshop. More of them will make the construction of equipments faster until the workshop limit is reached.


A pilot can operate any aircraft, but only one at a time. The aircrafts that don't have an pilot assigned will stay to the base.

Hire & Fire