Damage rate table
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Correct at 2.2_Jan_11_2008
Compares direct fire weapons (excludes grenade launcher, for example). All point-blank damage : assumes no shots miss.
mean damage rate (MDR)
MDR=(damage×shots×num_discharges)/(reload+fd_time×num_discharges)
damage is damage from firedef in HP.
shots is the number of shots from firedef.
num_discharges = weap_ammo/fd_ammo.
fd_ammo is number of ammo units used per discharge using the firemode.
weap_ammo is number of ammo units the weapon can store.
reload is the time required to reload in TU.
fd_time is the time required to use a firemode in TU.I acknowledge Surrealistik, who has done similar calculations (forum). blondandy
firemode damage (FD)
FD=damage×shots
Summary of weapon tables.
gun | reload (TU) | ammo type | fire mode | time (TU) | damage | shots | MDR (HP/TU) | FD (HP) |
Assault Rifle | 12 | Assault Rifle Magazine | Snap Shot | 8 | 42 5 | 1 | 5.0 | 42.0 |
3-Round Burst | 12 | 42 5 | 3 | 9.5 | 126.0 | |||
Full-Auto | 18 | 42 5 | 8 | 15.8 | 336.0 | |||
Aimed shot | 16 | 42 5 | 1 | 2.6 | 42.0 | |||
Minigun | 20 | Minigun Magazine | 5-Round Burst | 15 | 20 3 | 5 | 6.5 | 100.0 |
Full-Auto | 30 | 20 3 | 40 | 23.5 | 800.0 | |||
Full-Auto Sweep | 30 | 20 3 | 40 | 23.5 | 800.0 | |||
Machine Gun | 12 | Machine Gun Magazine | Short Burst | 12 | 25 5 | 6 | 11.4 | 150.0 |
Full-Auto | 18 | 25 5 | 14 | 16.8 | 350.0 | |||
Sniper Rifle | 10 | Sniper Rifle Magazine | Snap Shot | 12 | 105 0 | 1 | 7.5 | 105.0 |
Aimed Shot | 18 | 105 0 | 1 | 5.3 | 105.0 | |||
Headshot | 24 | 150 0 | 1 | 5.8 | 150.0 | |||
7.62mm Pistol | 12 | 7.62mm Pistol Magazine | Snap Shot | 6 | 35 5 | 1 | 5.0 | 35.0 |
3-Round Burst | 8 | 35 5 | 3 | 9.5 | 105.0 | |||
Aimed Shot | 8 | 35 5 | 1 | 3.9 | 35.0 | |||
Machine Pistol | 12 | 4.2mm MP Magazine | Snap Shot | 5 | 20 5 | 1 | 3.7 | 20.0 |
3-Round Burst | 7 | 20 5 | 3 | 7.3 | 60.0 | |||
Full-Auto | 14 | 20 5 | 8 | 9.3 | 160.0 | |||
Submachine Gun | 12 | SMG Magazine | 5-Round Burst | 7 | 20 3 | 5 | 12.2 | 100.0 |
Full-Auto | 12 | 20 3 | 15 | 19.2 | 300.0 | |||
Riot Shotgun | 20 | Saboted Slugs | Single Shot | 8 | 50 10 | 1 | 4.6 | 50.0 |
3-Round Burst | 12 | 50 10 | 3 | 7.3 | 150.0 | |||
Flechette Shells | Single Shot | 8 | 15 5 | 8 | 11.1 | 120.0 | ||
3-Round Burst | 12 | 15 5 | 24 | 17.5 | 360.0 | |||
Full-Auto | 20 | 15 5 | 56 | 21.0 | 840.0 | |||
Shotgun | 20 | Flechette Shells | Single Shot | 8 | 11 0 | 10 | 10.1 | 110.0 |
Double Shot | 12 | 11 0 | 20 | 12.4 | 220.0 | |||
Micro Shotgun | 20 | Flechette Shells | Single Shot | 6 | 15 5 | 7 | 11.9 | 105.0 |
3-Round Burst | 10 | 15 5 | 21 | 17.0 | 315.0 | |||
Flamethrower | 14 | C90 Canister | Candlelight | 8 | 6 2 | 30 | 17.4 | 180.0 |
Inferno | 12 | 6 2 | 60 | 21.6 | 360.0 | |||
Inferno Sweep | 12 | 6 2 | 60 | 21.6 | 360.0 | |||
Rocket Launcher | 12 | HE Rocket | Aimed Shot | 14 | 0 0 | 1 | 0.0 | 0.0 |
IC Rocket | Aimed Shot | 14 | 0 0 | 1 | 0.0 | 0.0 | ||
Grenade Launcher | 14 | 25mm Flechette Grenades | Single Shot | 8 | 6 2 | 24 | 15.1 | 144.0 |
3-Round Burst | 14 | 6 2 | 72 | 23.1 | 432.0 | |||
Bolter Rifle | 15 | Bolter Rifle Magazine | Snap Shot | 8 | 80 5 | 1 | 8.6 | 80.0 |
Cannonade | 13 | 80 5 | 3 | 14.3 | 240.0 | |||
Precision Shot | 16 | 100 5 | 1 | 5.8 | 100.0 | |||
Laser Pistol | 8 | D-F Cartridge | Wave Fire | 7 | 60 20 | 1 | 7.9 | 60.0 |
Pulsed Fire | 10 | 35 10 | 3 | 9.6 | 105.0 | |||
Laser Rifle | 12 | D-F Cartridge | Wave Fire | 9 | 75 20 | 1 | 7.1 | 75.0 |
Pulsed Fire | 13 | 40 10 | 3 | 7.9 | 120.0 | |||
Heavy Laser | 16 | D-F Cartridge | Wave Fire | 12 | 90 25 | 1 | 5.2 | 90.0 |
Pulsed Fire | 18 | 50 15 | 3 | 5.8 | 150.0 | |||
Particle Beam Pistol | 14 | Pistol Particle Accelerator | Snap Shot | 7 | 60 10 | 1 | 7.6 | 60.0 |
Rapid Shots | 11 | 60 10 | 3 | 13.2 | 180.0 | |||
Particle Beam Rifle | 14 | Rifle Particle Accelerator | Snap Shot | 10 | 90 15 | 1 | 8.1 | 90.0 |
Aimed Shot | 15 | 90 15 | 1 | 5.6 | 90.0 | |||
Repeat Fire | 16 | 90 15 | 3 | 13.8 | 270.0 | |||
Particle Beam Cannon | 16 | Cannon Particle Accelerator | Snap Shot | 17 | 150 20 | 1 | 7.9 | 150.0 |
Rapid Shots | 24 | 150 20 | 4 | 18.8 | 600.0 | |||
Unrestricted Blast | 28 | 0 0 | 1 | 0.0 | 0.0 | |||
Plasma Pistol | 12 | Plasma Pistol Charger | Snap Shot | 6 | 45 7 | 1 | 6.0 | 45.0 |
Burst | 10 | 45 7 | 3 | 9.3 | 135.0 | |||
Plasma Rifle | 14 | Plasma Rifle Charger | Snap Shot | 9 | 60 10 | 1 | 5.1 | 60.0 |
Aimed Shot | 15 | 60 10 | 1 | 3.4 | 60.0 | |||
Burst | 16 | 60 10 | 3 | 7.8 | 180.0 | |||
Plasma Blaster | 18 | Plasma Blaster Charge | Snap Shot | 13 | 80 15 | 1 | 6.0 | 80.0 |
Ball | 17 | 0 0 | 1 | 0.0 | 0.0 | |||
Burst | 24 | 80 15 | 5 | 15.5 | 400.0 |