Changelog/2.0-RC4
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UFO: Alien Invasion 2.0-RC4 (Released: 2006-08-29)
- New menu for assigning weapons and shields to aircraft.
- New shields and weapons for aircraft (technologies).
- Changed soundcode to dynamic loadable sound drivers (see cvar snd_ref)
- Dedicated server for windows
- Improved tutorial.
- Updated translations.
- Aircraft selection on geoscape.
- Some research tweaks.
- Implemented the use of alien armor.
- Descriptions for
- Equipment/Armor/Kevlar Vest
- Research/Advanced Armor Fabrics
- Kerrblade (moved over to the alien side)
- Frag Grenade and Hellfire Canister (changed from incendiary grenade)
- Lots of others are finally in-game.
- New production system.
- Difficulty settings are now campaign dependent.
- Chat button for multiplayer on HUD
- Extended menu if statements.
- Interceptions (not fully implemented atm).
- Updated weapon stats.
- Updated particles.
- New models and their particles:
- Aliens equipped differently for different missions.
- A lot of new and needed sounds by Karen Pease (meqme@dauqghtersoftqiresias.oqrg -- remove qs to despammify)
- Soldiers, scientists, etc. are added at the end of each month by nations depending on their mood.
- Multiple ammo for the same weapon can be loaded and reloaded.
- Half-used clips are gathered and correctly accounted for.
- Lots of unnecessary ".0" in the GUI (relic of the abstract range units) are removed.
- New buildings for base view.
- Workshop
- Hospital
- New beta map (see also List of Maps)
- dam01
- Buges fixed: