Armour table
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Correct at 2.2_Jan_11_2008
table of protection values. protection determines how many HP are saved
Summary of weapon tables.
  | damage type | Combat Armour | Nanocomposite Armour | Power Armour | Alien Body Armour | Medium Alien Armour |
rating | normal | 30 | 50 | 80 | 10 | 40 |
steelblade | 20 | 40 | 60 | 20 | 40 | |
monomolecularblade | 10 | 30 | 50 | 10 | 30 | |
blast | 30 | 50 | 60 | 30 | 50 | |
fire | 20 | 40 | 50 | 20 | 40 | |
shock | 10 | 30 | 40 | 10 | 30 | |
plasma | 10 | 40 | 60 | 30 | 50 | |
laser | 20 | 50 | 40 | 20 | 40 | |
particlebeam | 10 | 30 | 70 | 30 | 50 | |
stun | 10 | 30 | 50 | 10 | 30 | |
protection | normal light | 20 | 31 | 41 | 7 | 21 |
normal medium | 18 | 29 | 41 | 6 | 19 | |
normal heavy | 11 | 16 | 41 | 5 | 16 | |
normal spray | 9 | 12 | 19 | 9 | 12 | |
steelblade | 10 | 20 | 25 | 10 | 20 | |
monomolecularblade | 5 | 12 | 19 | 5 | 12 | |
blast | 25 | 38 | 49 | 25 | 38 | |
fire medium | 15 | 22 | 35 | 15 | 22 | |
fire heavy | 15 | 22 | 35 | 15 | 22 | |
fire flamer | 2 | 3 | 4 | 2 | 3 | |
shock | 0 | 10 | 20 | 0 | 10 | |
plasma light | 7 | 26 | 32 | 20 | 35 | |
plasma medium | 6 | 25 | 35 | 17 | 29 | |
plasma heavy | 5 | 20 | 40 | 15 | 26 | |
laser light | 12 | 29 | 22 | 12 | 26 | |
laser medium | 10 | 26 | 21 | 10 | 25 | |
laser heavy | 10 | 25 | 15 | 10 | 22 | |
particlebeam light | 7 | 21 | 40 | 21 | 31 | |
particlebeam medium | 6 | 17 | 50 | 19 | 27 | |
particlebeam heavy | 5 | 14 | 50 | 17 | 24 | |
stun | 0 | 10 | 20 | 0 | 10 |