Difference between revisions of "Proposals/Multiplayer UI Flow"

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Latest revision as of 13:49, 7 October 2012

Multiplayer UI flow

The following is an outline for improving the multiplayer UI flow. It is designed to work with the existing multiplayer system (as of 2.4) with a few additional checks/changes for 2.5. It is based on the assumption that a few features, like equipment selection, won't be implemented.

Two things -- the check on whether a saved team exists and the branch that allows the player to select a sub-set of soldiers if the server supports less than 8 soldiers -- are designed to help new players who may not know what needs to be set up or that some servers may not allow all of their soldiers