Difference between revisions of "Translation:Craft electronics ew suite txt/en"

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Latest revision as of 13:18, 2 October 2010

UFOpaedia Entry

Proposal

TO: Base Commander, PHALANX, Atlantic Operations Command

FROM: Cdr. Paul Navarre, R&D: Engineering Division, PHALANX, Atlantic Operations Command

DATE: %02i %s %i

SUB: Proposal: Alien EW Suite


Commander, we've recovered an interesting set of electronics from one of our disassembled UFOs. From our preliminary testing, it appears to be an alien EW (Electronic Warfare) suite, the same thing that has been responsible for much of the hell wreaked on our aircraft!

This is an extremely important find, Commander. If we can just decipher how these alien electronics work, our targeting and detection systems will finally be on an even footing with the enemy. It also means a vast increase in our aircraft's survivability against UFOs. And if we can adapt the suite for our own purposes . . . well, anything might be possible!

Please, Commander, approve this project as soon as you possibly can.

--Cdr. Navarre


Result

TO: Base Commander, PHALANX, Atlantic Operations Command

FROM: Cdr. Paul Navarre, R&D: Engineering Division, PHALANX, Atlantic Operations Command

DATE: %02i %s %i

SUB: Re: Alien EW Suite


Commander, I'm happy to report that we've cracked the code. We now have a list of primary EW (Electronic Warfare) frequencies used by the aliens, and a good understanding of how this powerful piece of electronics does what it does.

Of course, before you get too excited, let me stress that we have not found a magic path through the aliens' defences. Regardless of what we take away from this research, it's not going to end the war or make UFOs any less dangerous. This is because of the EW suite's most important function -- it has an independent onboard intelligence that adapts to its combat environment.

This intelligence is continually experimenting, trying to keep enemy systems off-balance, changing its methods and deviating from its preferred frequencies to try ones that might be more difficult to work with but could bypass enemy jamming. We even believe that, when patched into a UFO's main computer, this suite will hook into other onboard systems to make efficiency-increasing adjustments based on enemy EW activity. Particularly to the targeting computers.

Besides the intelligent computer at its heart, the suite has projectors of every kind, capable of saturating virtually any frequency in the electromagnetic spectrum, even several frequencies at a time. It is also capable of 'throwing' heat several metres away from the craft, causing thermal spikes on infrared sensors that can fool missiles and draw them away from the real target. Lastly the suite comes with a set of decoys that can emulate practically any sensor signature, deployed as and when the computer thinks it's necessary.

Unfortunately we've been unable to make the suite work with our current aircraft electronics. Believe me, we've tried. Human and alien design are too divergent, and I'm not sure we have enough knowledge to work with in order to bridge that gap.

Our main success has been in developing a new set of software upgrades for our ECM and targeting systems. This new software can, to some extent, predict what the EW suite's going to do and counter it. From now on we should see a jump in both accuracy and survivability for all our interceptors and dropships, as well as an increase in effectiveness for the "Raven" ECM Unit and the Targeting Computer.

Now we just need to find a way to use these alien things ourselves, Commander. I'll let you know as soon as I have anything.

--Cdr. Navarre

Links

Research Tree Data

(This information for reference only; do not translate or include in-game.)

Prerequisites:
 1 Alien EW Suite
 Alien Materials
Opens: