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Latest revision as of 12:36, 2 October 2010
UFOpaedia Entry
Proposal
TO: Base Commander, PHALANX, Atlantic Operations Command
FROM: Cdr. Paul Navarre, R&D: Engineering Division, PHALANX, Atlantic Operations Command
DATE: %02i %s %i
SUB: Proposal: Alien Artifact -- Particle Beam Rifle
Commander, we've recovered an alien rifle that fires high-energy particle beams. It's more deadly than lasers, more accurate than plasma weapons, and an extremely nasty new threat to our troops on the battlefield. Preliminary tests against our armour confirm that the aliens have seriously upgunned their troops. We need to perform more research on these weapons immediately.
Please authorise this program at your earliest convenience.
--Cdr. Navarre
Result
TO: Base Commander, PHALANX, Atlantic Operations Command
FROM: Cdr. Paul Navarre, R&D: Engineering Division, PHALANX, Atlantic Operations Command
DATE: %02i %s %i
SUB: Re: Alien Artifact -- Particle Beam Rifle
Commander, we've gotten all the info we can from this new alien rifle. It's more bad news, I'm afraid.
We've always suspected that a real alien army would field more than just plasma weapons and Kerrblades. Now they've gone and proved us right. This particle beam weaponry is extremely advanced, a quantum leap above the plasma weapons, miniaturised far beyond our ability to duplicate.
Particle-beam weaponry is designed to hit a target object with a stream of accelerated particles moving at near-light velocities, therefore carrying tremendous kinetic energy. Until now we've only seen the aliens use this technology in large UFO weapons. Now, however, they're using it on the ground in the worst way.
The rifle seems to follow a very basic, modular design, quite unlike the plasma weapons we've already observed. All the parts can be slotted in or out of the weapon just by pressing an appropriately-located release catch. Strangely, none of the weapon's parts are particularly high-tech or impressive, nothing that we can't duplicate easily with enough money and effort. The only thing we have yet to figure out is the weapon's ammo supply. The energy readings we've taken from the magazines are extreme, and despite our efforts, we haven't managed to disable or disarm one in order to safely open it up. Even shooting it dry doesn't completely deactivate one of these magazines. More research will be required before we can try and understand them, much less reproduce them.
What first alarmed me about this weapon is its performance against our infantry armour. The high-energy particles in a particle beam travel so fast that the beam can easily punch a hole through our standard vehicle armour. When fired at a suit of Combat Armour, the results are gruesome. It penetrates the front of the armour without even slowing down, and still has enough power to punch out the back and continue for several metres before dispersing.
Much heavier protection will be required for our troops to be able to stand up to this kind of fire. In addition to the development of entirely new armours, we should look into upgrading our current suits as soon as possible. We may suffer significant troop losses to alien PB weapons if we don't.
Lastly, the rifle's shape is not at all suited to the human body, and even with adaptations it will be poorly balanced for human shooters. If deployed with our squads, our accuracy won't be as good as the aliens.
I'll keep you updated on our progress with the magazines, Commander.
--Cdr. Navarre
Damage Type
Skill
Links
Stat Suggestions
(This information for reference only; do not translate or include in-game.)
Pro:
1) Very high damage.
2) Long range.
3) High accuracy.
Con:
1) Long reload time.
2) High recoil.
3) Damage lowered by smoke/gas/fire.
Research Tree Data
(This information for reference only; do not translate or include in-game.)
Prerequisites: 1 Particle beam rifle
Opens: Enables production -- Particle Beam Rifle Man-Portable Particle Beams