Difference between revisions of "Equipment/Proposed/Mortar"

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Latest revision as of 10:07, 20 September 2007

This is a portable mortar for shooting 100mm grenades. Before it can be used it must be deployed (~30 tus). When deployed it can shoot only in one direction (+/-45°). Soldiers needs to be crouched to fire. The Mortar has unlimited range and can target areas that are not seen by any friendly unit. Mortar shells fired now hit the ground at the beginning of the next round. This allows the enemy to run away from the target zone. Nevertheless it is not visible for the enemies where the mortar shell is going to hit the ground again. The mortar shells fly in a very high parabola (15-20 height levels).

Loading and firing the mortar takes up over 30 tus.

Dropping and retaking a deployed mortar is very fast as the soldier just needs to walk away.

The mortar is a very powerful weapon but has only limited use as it can obviously only be used under open sky and has a high probability of killing civilians when used without care.

Ammunition

  • All known grenade types (blast range and damage similar to the rocket launcher - may be slightly stronger)
  • Mark II Grenades (Requires "Advanced Mortar Ballistic" research) can fall back from any direction (max 30° against vertical) to hit targets behind windows or one field below roofs. To achive that the shells are equipped with adustable fins whose behavior is preprogrammed.
  • Flare grenades: They need one round to reach the height and then sink down to the ground during the next 5 rounds lighting up a shrinking area
  • Eye in the Sky (needs "Shock Resistent Electronics" research): A Camera attached to a parachute. Has same flight behavior as the Flare Grenades but sees enemies from above. The Soldier handling the mortar needs to spend 20 tus every round to spot the enemies. Projectile can be retrieved when landed.

Mortar grenades need 3 (2?) squares and are very heavy.