Licenses in UFO:AI (GNU General Public License 2.0 or later)

Please note that the information are extracted from LICENSES file.
Warning: the statics/graphs might be wrong since it would be to expensive to get information if a enrty was a directory in the past or not.
State as in revision 1582339537.
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GNU General Public License 2.0 or later

  1. base/textures/tex_lights/light001.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/village2/vil_b2x4_mart01.map, base/maps/training_a.map, base/maps/hills/house_15.map, base/maps/industrial/ind_complex_01.map, base/maps/farm/f_wind.map, base/maps/frozen/st_i08.map, base/maps/city3/c3_bld_parking.map
  2. base/textures/tex_lights/light001_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  3. base/textures/tex_lights/light001_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  4. base/textures/tex_lights/light001_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  5. base/textures/tex_lights/light003.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/solarplant/sp_main.map, base/maps/village2/vil_p2x2_playground01.map, base/maps/harbour2/mh_s1_02.map, base/maps/village2/vil_b2x4_station01.map, base/maps/village2/vil_p2x2_playground02.map, base/maps/city3/c3_bld_parking.map, base/maps/village2/vil_p2x2_garden01.map, base/maps/solarplant/sp_northeast.map, base/maps/city3/c3_craft_drop_raptor.map, radiant/prefabs/city/light.map, base/maps/solarplant/sp_west.map, radiant/prefabs/machines/cons_lights.map, base/maps/city3/c3_craft_drop_firebird.map, base/maps/solarplant/sp_northwest.map, base/maps/solarplant/sp_east.map, base/maps/village2/vil_craft_ufo_fighter.map, base/maps/village2/vil_craft_ufo_scout.map, base/maps/village2/vil_p4x4_fountain01.map, base/maps/b/construction.map, base/maps/city3/c3_craft_drop_herakles.map, base/maps/urban/ub_clinic.map
  6. base/textures/tex_lights/light003_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  7. base/textures/tex_lights/light003_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  8. base/textures/tex_lights/light003_shell.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/hills/house_15.map, base/maps/village2/vil_b2x4_mart01.map, base/maps/village2/vil_b2x2_dentist01.map, base/maps/village2/vil_b2x2_house09.map, base/maps/training_a.map, base/maps/village2/vil_b2x2_diner01.map, base/maps/village2/vil_b2x2_house01.map, base/maps/village2/vil_b2x4_house06.map, base/maps/village2/vil_b2x2_house03.map, base/maps/village2/vil_b2x2_house08.map, base/maps/training_b.map, base/maps/village2/vil_b2x4_house04.map, base/maps/city3/c3_bld_parking.map, base/maps/village2/vil_b2x2_house02.map, base/maps/frozen/st_i08.map
  9. base/textures/tex_lights/light003_shell_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  10. base/textures/tex_lights/light003_shell_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  11. base/textures/tex_lights/light003_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  12. base/textures/tex_lights/light004.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/frozen/st_i08.map, base/maps/city2/c2_main.map, base/maps/forest/fr_gate.map, base/maps/city3/c3_bld_parking.map
  13. base/textures/tex_lights/light004_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  14. base/textures/tex_lights/light004_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  15. base/textures/tex_lights/light004_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  16. base/textures/tex_lights/light004off.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/city3/c3_craft_drop_herakles.map, base/maps/city3/c3_junction_n.map, base/maps/city3/c3_street_h_1.map, base/maps/city3/c3_junction_e.map, base/maps/city3/c3_bld_a.map, base/maps/city3/c3_subwaycam_v.map, base/maps/city3/c3_craft_drop_raptor.map, base/maps/city3/c3_junction_s.map, base/maps/city3/c3_craft_drop_firebird.map, base/maps/city3/c3_bld_parking.map, base/maps/city3/c3_street_v_9_a.map, base/maps/city3/c3_street_v_1.map, base/maps/city3/c3_subwaycam_h.map, base/maps/city3/c3_street_h_9_a.map, base/maps/city3/c3_junction_w.map
  17. base/textures/tex_lights/light004off_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  18. base/textures/tex_lights/light004off_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  19. base/textures/tex_lights/light005.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/city3/c3_bld_parking.map
  20. base/textures/tex_lights/light005_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  21. base/textures/tex_lights/light005_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  22. base/textures/tex_lights/light005_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  23. base/textures/tex_lights/light005off.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/city3/c3_bld_parking.map
  24. base/textures/tex_lights/light005off_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  25. base/textures/tex_lights/light005off_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  26. base/textures/tex_lights/light006.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/alienb/ab_hall_cne1.map, base/maps/village2/vil_b2x4_station01.map, base/maps/alienb/ab_hall_4way1.map, base/maps/village2/vil_b2x2_house01.map, base/maps/alienb/ab_hall_tbtm1.map, base/maps/village2/vil_b2x2_house03.map, base/maps/alienb/ab_powercore.map, base/maps/alienb/ab_entrance.map, base/maps/alienb/ab_antimatter.map, base/maps/alienb/ab_hall_h1.map, base/maps/alienb/ab_storage_v.map, base/maps/training_b.map, base/maps/alienb/ab_hall_cse1.map, base/maps/alienb/ab_hall_cnw1.map, base/maps/alienb/ab_hall_csw1.map, base/maps/alienb/ab_hall_ttop1.map, base/maps/b/construction.map, base/maps/alienb/ab_hub.map, base/maps/forest/fr_gate.map, base/maps/alienb/ab_wormhole.map, base/maps/alienb/ab_hangar.map, base/maps/alienb/ab_hall_v1.map, radiant/prefabs/machines/cons_lights.map, base/maps/alienb/ab_hall_v2.map, base/maps/village2/vil_b2x2_house08.map, base/maps/village2/vil_b2x4_house06.map, base/maps/alienb/ab_lab.map
  27. base/textures/tex_lights/light006_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  28. base/textures/tex_lights/light006_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  29. base/textures/tex_lights/light006_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  30. base/textures/tex_lights/light007.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/alienb/ab_entrance.map, base/maps/urban/ub_clinic.map, base/maps/alienb/ab_powercore.map
  31. base/textures/tex_lights/light007_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  32. base/textures/tex_lights/light007_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  33. base/textures/tex_lights/light007_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  34. base/textures/tex_lights/light007off.png
    File history
    by Nate Wright
    Source:
    UNUSED (at least no map uses it)
  35. base/textures/tex_lights/light007off_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  36. base/textures/tex_lights/light007off_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  37. base/textures/tex_lights/light008.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/city2/c2_main.map, base/maps/village2/vil_b2x2_dentist01.map, base/maps/urban/ub_clinic.map, base/maps/alienb/ab_powercore.map, base/maps/alienb/ab_hangar.map
  38. base/textures/tex_lights/light008_gm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  39. base/textures/tex_lights/light008_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  40. base/textures/tex_lights/light008_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  41. base/textures/tex_lights/light008off.png
    File history
    by Nate Wright
    Source:
    Used in: base/maps/city3/c3_craft_drop_herakles.map, base/maps/city3/c3_junction_n.map, base/maps/city3/c3_street_h_1.map, base/maps/city3/c3_junction_e.map, base/maps/city3/c3_bld_a.map, base/maps/city3/c3_subwaycam_v.map, base/maps/city3/c3_craft_drop_raptor.map, base/maps/city3/c3_junction_s.map, base/maps/city3/c3_craft_drop_firebird.map, base/maps/city3/c3_bld_parking.map, base/maps/city3/c3_street_v_9_a.map, base/maps/city3/c3_street_v_1.map, base/maps/city3/c3_subwaycam_h.map, base/maps/city3/c3_street_h_9_a.map, base/maps/city3/c3_junction_w.map
  42. base/textures/tex_lights/light008off_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  43. base/textures/tex_lights/light008off_sm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used
  44. base/textures/tex_lights/light_grill01.png
    File history
    by Nate Wright
    Source:
    UNUSED (at least no map uses it)
  45. base/textures/tex_lights/stoplights01.png
    File history
    by Nate Wright
    Source:
    Used in: radiant/prefabs/city/trafficlight.map
  46. base/textures/tex_lights/stoplights01_nm.png
    File history
    by Nate Wright
    Source:
    Special textures - only indirectly used