General > Tactics

Ninja playstyle possible?

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sims7h:
Hello together.

I was a quiet reader until now. But some of the discussions here give me an idea of playstyle: Ninja-Stabbing

At the moment I'm in my first campaing playthrough with a mixed assault/sniper (main-team) and two full assault teams.
Laser riffles are awesome and snipers were great until i get the laser weapons. Now I'm building my first coil guns...
I've played some Missions with Smoke Grenades - very strong but not so funny and you lose very much civils.
Now I'm using a camping + reaction fire playstyle with laser riffles... quiet ok but not as offensive as i like it.

So I've read about soldiers wiht monomolecular knife and grenades only. It sounds interesting but is it realy playable?
I mean running from smoke cloud to smoke cloud, using IR googles and then stabbing the dammed aliens sounds fun.
Or would it be better to use flashbangs?

And about reaction fire: would a small shotgun/machinegun/plasma revolver work?
Does it have to be in the main hand?

What do you think?

anonymissimus:
Monomolecular blades are IMHO not worth it, because you never get the research time to get them before you can research the superior plasma blade anyway, on the harder levels. Or you should not research it, other things have much higher priority. Plasma blades are good if you get a chance to use them safely (especially against hard to kill aliens, Ortnoks and spiders). But most of the time it's too dangerous since the using soldier tends to be too near to other aliens or not well covered at the end of his turn. Smoke blocks IR sight in 2.6.

sims7h:
Hm, strange...
I've researche every possible thing at the moment - except of plasma blade which dropped the first time in my last mission. I could build Monomolecular blade surely since 2 or 3 months...
Maybe you have to less labors... or i have to much. ;) I run 5 labs - all in my first base.

Oh and I play version 2.5 with normal difficult.

anonymissimus:
Research speed is much faster on the easier levels. On very hard I have maybe 10 labs and still can only research selected stuff. This is the main area where you can save money, comparing very hard to the easier levels.

hwoarangmy:
IMHO, close combat is suicide. To not get killed by aliens, you will have to get close and kill. You will not have time to check the surroundings for another alien and, if there is one, your soldier is dead. And that will happen so often that you will keep rookies during the whole game...

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