Did anybody ever come out of this map saving more civilians than the two from the spawnpoints near the player's starting position (one near the red phone box, the other one in the backyard to the right) ? If so, using which tactics ?
The extremely annoying thing about this map is that it forces the player to waste its turn to move up the stairs. Killing aliens on first turn, posing as replacement target, throwing smoke at civilians, nothing helps or is possible. There's an evil wall to the left from the staircase, preventing shooting on 2 aliens that spawn on the plane with the playground. I still managed to kill 2 on my first turn this time (with grenade launcher, shooting over the wall), which is really a lot for this map. But 5 of 6 civilians died anyway, because the one from the backyard decided to pose by running upstairs to flee from an alien that killed my cannonfodder, instead of calculating that I would kill that alien anyway during my turn and allowing me to cover her in smoke. I once came out saving 50% of civilians, but only since there were only 4 of them - the two near to me survived. I recall that this map was already bloody in 2.4 even. Even more so in 2.5.