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Author Topic: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )  (Read 9613 times)

Offline Fenix

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Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« on: July 03, 2014, 07:48:29 pm »
Version - Win32 Release version 2.5 ( Download 1 Jule 2014 )
System:
Win 7 x64
AMD Athlon x2 250 - 3GHz
4GB-Ram
GeForce GTX 550 Ti

The error occurs when starting any ground combat. In a campaign or in a skirmish. As at maximum and at minimum graphics settings in a safe or normal mode. Campaign except in automatic mode can not be held.
Loading, saving is not affected by this bug. Profile has been changed to English nickname.

Offline albedo

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #1 on: July 03, 2014, 09:53:15 pm »
I downloaded the game two days earlier and have no problems playing it on Win 8.1 x64. However when playing rev. 2.4 before upgrading from Win 7 x64 I had a similar bug as the firewall (Comodo) popped up in the background to ask for permissions. On other games I just switched to the Desktop, gave permissions and brought the game back to front, but UFOAI crashed. Maybe this helps.

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #2 on: July 03, 2014, 09:58:28 pm »
I downloaded the game two days earlier and have no problems playing it on Win 8.1 x64. However when playing rev. 2.4 before upgrading from Win 7 x64 I had a similar bug as the firewall (Comodo) popped up in the background to ask for permissions. On other games I just switched to the Desktop, gave permissions and brought the game back to front, but UFOAI crashed. Maybe this helps.
And the more it will help if the game crashed?

Offline albedo

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #3 on: July 03, 2014, 11:38:10 pm »
And the more it will help if the game crashed?

In my case I just added ufo.exe to trusted files in the firewall settings. In this way there was no blocking/popup and I could play the game. However, I do not know if this is really your problem. The log files seem quite short compared to my last one.

Offline Duke

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #4 on: July 03, 2014, 11:54:40 pm »
Actually the log file seems to be truncated / not flushed. Probably because you had to end the hanging exe.
Can you do skirmish ?

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #5 on: July 04, 2014, 02:24:25 am »
Actually the log file seems to be truncated / not flushed. Probably because you had to end the hanging exe.
Can you do skirmish ?
No, skirmish not worked.
what kind of hanging exe? Where it is placed.
Connecting to a network is not necessarily for the game, it's on the site indicated.
Begins when an attempt to load the battle, the game loads the CPU at 100%
When I run the program created by me in Visual Studio, I have no problems running.
« Last Edit: July 04, 2014, 02:30:18 am by Fenix »

Offline Duke

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #6 on: July 04, 2014, 10:34:24 am »
'infinite loading' aka 'hanging' aka 'stalled'.

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #7 on: July 04, 2014, 02:43:25 pm »
Actually the log file seems to be truncated / not flushed. Probably because you had to end the hanging exe.
This game does not work without Internet connection?

Offline ShipIt

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #8 on: July 04, 2014, 04:59:12 pm »
You don´t need to be connected to the internet in order to run the game.

All he wanted to say is that the logfile is incomplete (and therefore useless). This is probably because you had to terminate the game (aka .exe file on WIN).

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #9 on: July 04, 2014, 10:07:07 pm »
You don´t need to be connected to the internet in order to run the game.

All he wanted to say is that the logfile is incomplete (and therefore useless). This is probably because you had to terminate the game (aka .exe file on WIN).
"It's all the log when trying to start the mission was the same when you try to change the nickname, when there were question marks.

Offline geever

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #10 on: July 04, 2014, 11:31:37 pm »
"It's all the log when trying to start the mission was the same when you try to change the nickname, when there were question marks.

The operating system caches the logfile, therefore while the program is running the end of the log will only be in memory. There is a way to work around this. If you start the game with parameters +logfile 2 it will flush the cache on every written line. To do this on windows easily you may need to modify the shortcut adding the parameters to the commandline it starts.

-geever

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #11 on: July 05, 2014, 02:20:52 pm »
The operating system caches the logfile, therefore while the program is running the end of the log will only be in memory. There is a way to work around this. If you start the game with parameters +logfile 2 it will flush the cache on every written line. To do this on windows easily you may need to modify the shortcut adding the parameters to the commandline it starts.

-geever

Maybe the problem in the file paths, where the file path above connecting modules mission?

Offline geever

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #12 on: July 05, 2014, 06:18:53 pm »
this log is still cut in the half and the last entry is the quicksave. So I don't see where does it break.

-geever

Offline Fenix

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #13 on: July 05, 2014, 07:45:19 pm »
this log is still cut in the half and the last entry is the quicksave. So I don't see where does it break.

-geever
Last log just with him.
Can upload the log correctly produced combat boot?

Offline geever

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Re: Infinite loading battlefield - 2.5 ( Priority 8 or 9 )
« Reply #14 on: July 05, 2014, 08:10:20 pm »
Last log just with him.
Can upload the log correctly produced combat boot?

The ufo.exe +logfile 2 trick should make it correctly written to disk..

Another thing we can try is to reproduce the issue from your savegame (if possible). For that obviously we need the savegame (slotX.savx where X is the number of the save slot in the menu)

-geever