project-navigation
Personal tools

Author Topic: Compatibility Announces  (Read 41036 times)

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2553
    • View Profile
Re: Compatibility Announces
« Reply #15 on: June 27, 2010, 12:00:18 am »
Compatibility code removed

The compatibility code for the "teamDefIDX ~> teamDefID" change reported here before was removed in r30686. Games saved before r30332 cannot be loaded with the current version.

The stable release (2.3) already saved the new format, so games created with it are not affected. The stable release can also load the old format (it has the compatibility code), so you can use it to convert your old saves to new format.

-geever

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2553
    • View Profile
Re: Compatibility Announces
« Reply #16 on: August 08, 2010, 12:01:13 pm »
Bit savegame flub-up

Unfortunately r31219 broke savegame compatibility due to a mistake by me. It was fixed in r31291 but saves created during this about four days period are corrupted, can cause asserts. Sorry for the inconvenience.

-geever

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2553
    • View Profile
Re: Compatibility Announces
« Reply #17 on: October 26, 2011, 11:55:22 pm »
Savegame (compatibility) cleanup

On next Friday (4th of November) I remove old savegame compatibility codes from the current master.

The savegame format didn't change for months so probably you won't notice it. However if you have old savegames you should load and resave them with a recent version.

-geever 

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2553
    • View Profile
Re: Compatibility Announces
« Reply #18 on: November 05, 2011, 11:25:14 am »
The savegame cleanup was made. Please report any issues (on the tracker) you find.

-geever