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Offline Noordung

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Hyperion
« on: March 04, 2014, 09:02:23 am »
there are also 2 engines each one one the one of the wings. tail is a little too fat. i know that.

i also noticed that i think we dont have any airfield map. so i will post more aircrafts here if anyone want to use it for new map.

Offline Noordung

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Re: Hyperion
« Reply #1 on: March 04, 2014, 09:03:08 pm »
i have changed tail a little. and there wont be much changes any more. just add inside, landing gear and engines.

so whats width hight radio of tiles. i guess cago hold could be 3x3. doors on each side like firebird. door size is 1.

im not sure about wapons but since nose is big one medium spot in nose maybe. speed about same as firebird and range about 30% shorter?

« Last Edit: March 04, 2014, 09:09:48 pm by Noordung »

Offline ShipIt

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Re: Hyperion
« Reply #2 on: March 05, 2014, 09:59:27 am »
According to our wiki the Hyperion is supposed to be a human-tech based armed dropship. Right now I cannot see where this should fit into our timeline. Oc we could do it that way.

But, we are still looking for a way to replace the current Raptor model. Also, to continue our story humans need a vehicle capable to enter space and take advantage of the ftl-drive. In both cases, however, the dropship is based on alien technologie.

Offline Noordung

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Re: Hyperion
« Reply #3 on: March 05, 2014, 12:06:40 pm »
whats wrong with raptor? i read wiki and it says there is hyperion needed so i think why not make one... so i guess no hyperion? its hard to make something if you dont know what game needs.

so here is raptor...

« Last Edit: March 05, 2014, 02:46:08 pm by Noordung »

Offline ShipIt

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Re: Hyperion
« Reply #4 on: March 05, 2014, 08:20:07 pm »
Our current Raptor model has no cargo/troop bay. And it gives not enough cover at the battlefield.

Offline Noordung

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Re: Hyperion
« Reply #5 on: March 05, 2014, 08:52:10 pm »
well here it is new one but dont think it gives much more cover... im sure i used it in 2.4 and it had cargo bay.

Offline Noordung

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Re: Hyperion
« Reply #6 on: March 05, 2014, 10:18:49 pm »
new heavy lifter design. can open front and back can drop cargo hold...

Offline ShipIt

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Re: Hyperion
« Reply #7 on: March 06, 2014, 06:22:07 am »
Looks cool so far.

well here it is new one but dont think it gives much more cover... im sure i used it in 2.4 and it had cargo bay.

Maybe you think of the Heracles instead Raptor?

Offline ShipIt

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Re: Hyperion
« Reply #8 on: March 06, 2014, 06:33:54 am »
well here it is new one but dont think it gives much more cover... im sure i used it in 2.4 and it had cargo bay.

Its just hard to imagine how it realizes votl with this engines.

Offline Noordung

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Re: Hyperion
« Reply #9 on: March 06, 2014, 08:02:39 am »
no im pretty sure it had very similar cargo bay like the one i made now.
about vtol - how do alien engines work? and can alien ships rotate them to have v vtol capabilites? becouse if alien engines arent working like jet engines and you dont need to rotate them than...
there should be some explanation how alien engines work. or i just didnt read all scientist messages in game :-[

there is also question how big would cargo bay be. probably 3x6-8. smaler than herakles. if cargo bay is 3 wide in curent model plane gets more than 20 wide. i guess thats a little too much.

and please somone tell me what the ratio on title width and height.


about raptor and cargo bay how it opens... maybe i saw intact alien dropship? that one have cargo bay? or maybe it was some other alien craft since im not sure i used raptor :-\
« Last Edit: March 06, 2014, 08:09:30 am by Noordung »

Offline Duke

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Re: Hyperion
« Reply #10 on: March 06, 2014, 08:58:00 am »
Good point about the alien engines and VTOL :)

Offline geever

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Re: Hyperion
« Reply #11 on: March 06, 2014, 09:34:24 am »
I think we should do a little brainstorming about all the aircraft designs we want because we have already diverged from the original plan...

-geever

Offline Noordung

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Re: Hyperion
« Reply #12 on: March 06, 2014, 10:30:30 am »
there is also question how many engines aircrafts have. im not so far in 2.6 but does raptor still have 4 alien engines like in 2.4? or are those advanced engines and how many? i was thinking of making somethng with 3 engines.

and dont forget to tell if we need to rotate alien engines for vtol or not ;)



and here it is new raptor.
« Last Edit: March 06, 2014, 10:58:59 am by Noordung »

Offline Noordung

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Re: Hyperion
« Reply #13 on: March 06, 2014, 02:35:08 pm »
raptor is more or less finished-
« Last Edit: March 06, 2014, 03:53:35 pm by Noordung »

Offline ShipIt

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Re: Hyperion
« Reply #14 on: March 06, 2014, 08:43:47 pm »
Nice.

no im pretty sure it had very similar cargo bay like the one i made now.

Maybe you remember the alien Supply UFO. It has a similar design.

there is also question how big would cargo bay be. probably 3x6-8. smaler than herakles. if cargo bay is 3 wide in curent model plane gets more than 20 wide. i guess thats a little too much.

The Raptor is supposed to hold ten soldiers and one UGV. So the cargo bay should be 2x7 32x32x64 Dimensions.