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Author Topic: Kerrblades missing in 2.5?  (Read 5107 times)

Offline ShipIt

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Kerrblades missing in 2.5?
« on: February 03, 2014, 06:13:08 pm »
It was mentioned by some players around. Can somebody confirm this problem?

Offline DarkRain

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Re: Kerrblades missing in 2.5?
« Reply #1 on: February 03, 2014, 09:56:07 pm »
Don't know, next time I start a campaign... but maybe the auto-equip can't place it on aliens for some reason or only does it very rarely? (too heavy, too low probability, etc.)

Offline Noordung

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Re: Kerrblades missing in 2.5?
« Reply #2 on: February 03, 2014, 10:01:12 pm »
in 2.6 its late in game. so maybe its just later than you expect to be?

Offline Mattn

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Re: Kerrblades missing in 2.5?
« Reply #3 on: February 03, 2014, 10:15:47 pm »
cherry-picked your fix into 2.5

Offline ShipIt

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Re: Kerrblades missing in 2.5?
« Reply #4 on: February 04, 2014, 06:40:50 am »
cherry-picked your fix into 2.5

Thanks.



in 2.6 its late in game. so maybe its just later than you expect to be?

Did you get one late in game?

Offline Noordung

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Re: Kerrblades missing in 2.5?
« Reply #5 on: February 04, 2014, 10:02:41 am »
yes.

Offline dmi3

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Re: Kerrblades missing in 2.5?
« Reply #6 on: February 11, 2014, 02:13:46 pm »
Hello,

As for 200 Alien Interest, no Kerrblades appeared in my game yet (Standard Difficulty, using nightly build of 2.5 from December).


Offline NicSO

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Re: Kerrblades missing in 2.5?
« Reply #7 on: February 11, 2014, 03:02:31 pm »
Hello,

As for 200 Alien Interest, no Kerrblades appeared in my game yet (Standard Difficulty, using nightly build of 2.5 from December).

After over 250 encounters not a single kerrblade in 2.5. Is it possible to edit savegame and place one in inventory or modifing some game file?

Offline ShipIt

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Re: Kerrblades missing in 2.5?
« Reply #8 on: February 11, 2014, 08:45:34 pm »
After over 250 encounters not a single kerrblade in 2.5. Is it possible to edit savegame and place one in inventory or modifing some game file?

With a recent build, there is a very small chance now.

Btw, would you mind sharing that save?

Offline NicSO

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Re: Kerrblades missing in 2.5?
« Reply #9 on: February 11, 2014, 10:31:06 pm »
Here it is!

Offline NicSO

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Re: Kerrblades missing in 2.5?
« Reply #10 on: February 11, 2014, 10:55:48 pm »
Problems are:

- missing kerrblades - you solved it
- plasma pistol occurring only at the beginning of the game
- needler gun also occurring only at the beginning of the game
- unarmored ortnok, unarmored tamans also occurring only at the beginning of the game.

I think scouts should be piloted by lightly equipped soldiers, maybe fighters too.



Offline ShipIt

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Re: Kerrblades missing in 2.5?
« Reply #11 on: February 12, 2014, 06:32:31 am »
Here it is!

Thanks.

Problems are:

- missing kerrblades - you solved it
- plasma pistol occurring only at the beginning of the game
- needler gun also occurring only at the beginning of the game
- unarmored ortnok, unarmored tamans also occurring only at the beginning of the game.

I think scouts should be piloted by lightly equipped soldiers, maybe fighters too.

Working on this.

Offline NicSO

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Re: Kerrblades missing in 2.5?
« Reply #12 on: February 12, 2014, 11:13:18 am »
No problem :)

btw. I forgot but I bet you already know...same is with hovernet and that spider robot (its morning I really cant remember the name :D).

Later in the game there is only battle versions of both :)