project-navigation
Personal tools

Author Topic: [2.5_dev_12/12/30] Base attacks not counted correctly  (Read 2625 times)

Offline Quizer

  • Squad Leader
  • ****
  • Posts: 130
    • View Profile
[2.5_dev_12/12/30] Base attacks not counted correctly
« on: December 31, 2012, 04:53:56 pm »
When my base gets attacked and I have to do a base defense mission, for some reason the game counts two attacks. The event log shows two attack notifications (see screenshot), and in statistics it says my base has been attacked 8 times, even though I've only played 4 base defense missions.

Offline kurja

  • Captain
  • *****
  • Posts: 504
    • View Profile
Re: [2.5_dev_12/12/30] Base attacks not counted correctly
« Reply #1 on: December 31, 2012, 08:17:37 pm »
maybe you've shot down some ufos headed to assault your base, do those count too?

Offline Quizer

  • Squad Leader
  • ****
  • Posts: 130
    • View Profile
Re: [2.5_dev_12/12/30] Base attacks not counted correctly
« Reply #2 on: January 01, 2013, 12:40:50 am »
Nope, I just let the UFO come at my base. This happens when the UFO reaches the base and the window with the "Team" and "Enter" buttons comes up. It doesn't matter whether the base defense is successful or not - I threw one just to try it out, and it still had the message in my event log twice and incremented the "Attacked" counter by 2.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: [2.5_dev_12/12/30] Base attacks not counted correctly
« Reply #3 on: January 01, 2013, 10:32:46 am »
CP_BaseAttackStartMission is executed twice somehow

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: [2.5_dev_12/12/30] Base attacks not counted correctly
« Reply #4 on: January 01, 2013, 02:04:10 pm »
Fixed in latest master.

-geever