Since while playing TD2 beta I mostly get the same attack locations, I tried to run TD1 X-Mas with some of the new maps after editing the campaign files accordingly. I also copied all nescessary objects into it's directory.
However, when the compilation of the scenario runs at some point it says that the map has a wrong version number something like:"map version number should be 38 but is 76".
Is there any particular reason for that?
I mean, I thought as long as all textures, objects etc. are in their corresponding directory the map should load anyway. Why is it checked for a version number?