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Author Topic: Changes for 2.5  (Read 41677 times)

Offline Internecivus

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Re: Changes for 2.5
« Reply #30 on: December 27, 2013, 03:39:30 pm »

Is it possible to become beta tester for 2.5?


Why not, pick the nightly build and play it.

Offline NicSO

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Re: Changes for 2.5
« Reply #31 on: December 27, 2013, 03:50:41 pm »
Ok found it.....believe it or not I couldnt find it...I opened downloads 5 times...maybe because you need to be logged in :D

Offline geever

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Re: Changes for 2.5
« Reply #32 on: December 29, 2013, 03:27:04 pm »
Ok found it.....believe it or not I couldnt find it...I opened downloads 5 times...maybe because you need to be logged in :D

No need for a login: http://ufoai.org/snapshots/

ufoai-stable-win32.exe is what you need if you're on a windows.

-geever

Offline erome5578

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Re: Changes for 2.5
« Reply #33 on: March 23, 2014, 09:15:35 pm »
Moderators/developers,
When will 2.5 be released as a stable version and out of development? Maybe this year sometime...possibly?

Offline Mattn

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Re: Changes for 2.5
« Reply #34 on: April 01, 2014, 12:02:12 pm »
As soon as I find the time to create all the needed installers (well, I think in fact only Windows installers, my Mac is currently broken, and Linux... oh well distributors would pick it up)

If you are using arch linux btw. you can get a rolling release from git 2.5 and master from the package system (Even though this is of course not comparable to a real release).

We all know that we should have released 2.5 already. But currently we (or especially me) are low on time.

Offline Gwin

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Re: Changes for 2.5
« Reply #35 on: July 21, 2014, 05:33:28 pm »
Hi, is somewhere official/unofficial binary of Ufo: AI 2.5 for Linux (Ubuntu, Debian)?

Offline TBeholder

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Re: Changes for 2.5
« Reply #36 on: September 18, 2014, 07:46:35 pm »
Hi, is somewhere official/unofficial binary of Ufo: AI 2.5 for Linux (Ubuntu, Debian)?
The current version on GetDeb.net is "Ubuntu 14.04: 2.5-1~getdeb1".

Offline XCOMTurcocalypse

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Re: Changes for 2.5
« Reply #37 on: September 26, 2014, 09:56:22 am »
Hello there!

After some years I decideed to return to this after finishing the new xcom and xenonauts. Compared to them, this is a grittier, less merciful and more hardcore science fiction (I'm not even going to say how XCOM's new game lacks in anything scientifically)

But, well... ahem.

I killed all the aliens and... well, the combat doesn't end.

I hope you have a console command that lets me win or just to make sure, all aliens are dead. Do you?

Offline anonymissimus

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Re: Changes for 2.5
« Reply #38 on: September 26, 2014, 04:34:12 pm »
I killed all the aliens and... well, the combat doesn't end.

I hope you have a console command that lets me win or just to make sure, all aliens are dead. Do you?
The so called stable version sometimes hangs when on the battlescape. There are console messages about creating and stunning or killing aliens, so you can be sure you really killed the last alien. They sometimes hide at some spot without doing much.

Offline XCOMTurcocalypse

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Re: Changes for 2.5
« Reply #39 on: September 26, 2014, 06:48:26 pm »
The so called stable version sometimes hangs when on the battlescape. There are console messages about creating and stunning or killing aliens, so you can be sure you really killed the last alien. They sometimes hide at some spot without doing much.

exactly! I dont want to cheat(overly), but I want to be sure. Do you know if 2.5 has these commands? It's been ages since I played and all searches yielded nothing?