project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
General
»
User modifications
»
WW2 mod?
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: WW2 mod? (Read 3573 times)
superxdude
Rookie
Posts: 10
WW2 mod?
«
on:
November 22, 2012, 01:05:40 pm »
Would a WW2 version of this be feasible?
Could probably be called a total conversion...had some mad ideas but scared at the work involved.
Logged
H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: WW2 mod?
«
Reply #1 on:
November 22, 2012, 01:44:27 pm »
Because this game is open-source, you can fork and change anything. But you'll probably want to know C/C++ to make extensive changes.
It's impossible to say what will be required of a "WW2 version" unless we know what that means to you.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
General
»
User modifications
»
WW2 mod?