Okay - the battlescape is very quite which causes a lack of atmosphere in battlescape. We got some maps with some 2D Amb sounds (plays always at the same volume, regardless the position of the camera) which is a good start. So i came up with the idea to post a thread with some suggestions and tips for new mappers. Cut a long story short - here are my thoughts:
- Add 3d amb sounds to things like rivers, lakes, fire sites etc.
- Add 2d
STEREO amb sounds like
city_abnd_ufoai_atm.ogg or
ufo_night_atm.ogg (i can provide some, but amb sounds are not my strong point)
- Never,
NEVER use a sound which have less than 22khz or have a obviously a bad quality.
- Dont use any sounds which have a bad loop or will be noticable repetitive.
- Oh dear god of code, please let someone implement my
Footstep feature request