more of what appear to be map bugs:
1) in crashed fighter map, at the corner of the small house, it's not possible to move directly to an adjacent square - soldier walks around instead to get to that very next square, spending 5 tu's instead of two (look at the cursor).
2) in oriental map, at the very edge of the map there are three boxes, one of them that can be walked over but the two others that appear to be of exact same height are impassable (look at the cursor).