project-navigation
Personal tools

Author Topic: Damage buildings/wall by rockets and/or explosives  (Read 11693 times)

Offline Triaxx2

  • Squad Leader
  • ****
  • Posts: 164
    • View Profile
Re: Damage buildings/wall by rockets and/or explosives
« Reply #15 on: July 09, 2012, 03:28:43 pm »
Could it be possible to have them function as states, like doors, with the explosions changing the states?

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Damage buildings/wall by rockets and/or explosives
« Reply #16 on: July 09, 2012, 10:06:22 pm »
Doors, like exploding areas, are limited. Too many will cause serious lag, especially since the pathfinding has to update every time the state is changed.