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Author Topic: Custom UI  (Read 39366 times)

Offline Crystan

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Re: Custom UI
« Reply #60 on: May 24, 2012, 01:51:05 pm »
...I installed over the old version ...
Unless you installed and cleared the directory i would suggest a clean install. Never install a major release over an old version - it can cause problems.

Offline ShipIt

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Re: Custom UI
« Reply #61 on: May 24, 2012, 02:53:34 pm »
Unless you installed and cleared the directory i would suggest a clean install. Never install a major release over an old version - it will cause problems.

fyp  :)

Offline Asarhadon

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Re: Custom UI
« Reply #62 on: May 24, 2012, 08:29:55 pm »
If you want to check it out, it's probably easiest to get a nightly download for 2.5 and try it out that way. Check the download page under "development (latest) for Nightly Builds.
Can I install 2.4 and 2.5 versions of the game in different directories? Will they work? Or I must choose only one version?

Unless you installed and cleared the directory i would suggest a clean install. Never install a major release over an old version - it can cause problems.
I'll try to reinstall game.

Offline bayo

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Re: Custom UI
« Reply #63 on: May 24, 2012, 08:32:54 pm »
you can install both (and more) in the same computer

ChemBro

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Re: Custom UI
« Reply #64 on: May 27, 2012, 01:20:37 pm »
How do you get this custom ui to work, because it always crashes on me. I did this:

Code: [Select]
$ ./ufo +set fs_gamedir uidev
And got this at the end:

Code: [Select]
FS_RemoveFile: remove /home/christian/.ufoai/2.5-dev/uidev/keys.cfg
There are still 1 opened files
Error: Received signal 11.

And all I can see is the loading screen for about 1 second.

Offline H-Hour

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Re: Custom UI
« Reply #65 on: May 27, 2012, 02:45:18 pm »
As mentioned before, from this point it's probably easier to download a nightly build to view the UI's work in progress (keep in mind the name has been changed from uidev to ui2).

Edit - mod is not available in nightly builds yet. You must get it from GIT and compile yourself.
« Last Edit: June 10, 2012, 07:44:26 pm by H-Hour »

ChemBro

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Re: Custom UI
« Reply #66 on: May 27, 2012, 04:55:24 pm »
Ah, okay, "ui2" it is. Was a little bit confused about this "nightly build" thing.

Offline bayo

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Re: Custom UI
« Reply #67 on: May 27, 2012, 09:12:07 pm »
it also exists a gui to switch: ui_push mods

Offline pelya

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Re: Custom UI
« Reply #68 on: May 28, 2012, 01:39:13 pm »
Looks awesome, especially for a touchscreen.

Offline wizardelo

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Re: Custom UI
« Reply #69 on: May 29, 2012, 04:01:47 pm »
i got a question about this UI
when u check market i can only see like the first menu with assault rifle and sniper rifle, but i dont see the other item types to buy or sell and when i press the (>) button it send me back to base menu
other submenus in market not linked?

tnx

Offline H-Hour

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Re: Custom UI
« Reply #70 on: May 29, 2012, 04:58:09 pm »
Still work in progress. I wouldn't try to play with this UI yet. There is still a lot that just doesn't work.

Offline wizardelo

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Re: Custom UI
« Reply #71 on: May 30, 2012, 11:32:45 am »
noticed, even tho it looks awesome :)
the text is a bit fuggly but that maybe because im on a linux machine.

Offline H-Hour

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Re: Custom UI
« Reply #72 on: May 30, 2012, 02:10:52 pm »
the text is a bit fuggly but that maybe because im on a linux machine.

Screenshot please.

Offline domanz

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Re: Custom UI
« Reply #73 on: June 08, 2012, 12:55:44 am »
Did I miss the download link? Or will this be released with the stable 2.5 version? Looks great!

Offline Crystan

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Re: Custom UI
« Reply #74 on: June 08, 2012, 01:03:50 am »
Its released with the 2.5 GIT version only - afaik it isnt featured in the nightly builds. Oh and you have to activate it through a console command.