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Offline TrashMan

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I come bearing gifts...
« on: June 17, 2011, 01:44:16 pm »
After a few months of absence, I has returned. But not completely empty-handed





More to come


Offline TrashMan

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Re: I come bearing gifts...
« Reply #1 on: June 20, 2011, 10:24:56 am »
Very little activity on the forums..what gives? ???

Offline Crystan

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Re: I come bearing gifts...
« Reply #2 on: June 20, 2011, 12:31:43 pm »
Hmm i wonder my self why no one already replied to this thread. Anyway i like your models - especially the laser rifles.

Offline MCR

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Re: I come bearing gifts...
« Reply #3 on: June 20, 2011, 02:26:32 pm »
I like your models, too.  8)

I was just waiting for the


More to come


;)

Offline TrashMan

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Re: I come bearing gifts...
« Reply #4 on: June 20, 2011, 03:31:56 pm »
Oh, I was waiting for commetns to see what the "more" should be.

I was thinking of maybe making a new model for the hovering UGV. This tank-like UGV...I dont' even know if it's needed.


The pulse rifle...yeah, it can be used as a laser rifle. The model was actually made as a human-designed pulse laser( or plasma rifle)

Offline Crystan

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Re: I come bearing gifts...
« Reply #5 on: June 20, 2011, 05:27:46 pm »
The pulse rifle...yeah, it can be used as a laser rifle. The model was actually made as a human-designed pulse laser( or plasma rifle)

Oh new tech sounds better to me. But new laser weapon models wouldnt be bad. :D

Offline H-Hour

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Re: I come bearing gifts...
« Reply #6 on: June 20, 2011, 05:48:41 pm »
Also, at the moment I'm not sure if we have anyone able to give these models a good texture. They could probably go into data_source, though, for the future, if you can zip up the model files.

I also thought the guns could be good replacements for the laser rifles, which currently seem to fall short of our other weapons in aesthetic terms.

Offline geever

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Re: I come bearing gifts...
« Reply #7 on: June 20, 2011, 06:24:06 pm »
Also, at the moment I'm not sure if we have anyone able to give these models a good texture. They could probably go into data_source, though, for the future, if you can zip up the model files.

I also thought the guns could be good replacements for the laser rifles, which currently seem to fall short of our other weapons in aesthetic terms.

Heey, what's wrong the laser guns ??
I don't like these models, they're quite similar to the assault riffle.

-geever

Offline TrashMan

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Re: I come bearing gifts...
« Reply #8 on: June 20, 2011, 08:20:22 pm »
I can texture them, so it's not a problem.

Which reminds me, I should give the coilgun a new texture... I don't know what i was thinking when I made that texture.....possibly a model tweak to boot.



As far as the pulse rifle goes - the grip and upper part are seprate. I myself was thinking of removing the upper part, as it doesn't feel "right" to me...yet.


Regarding the UGVs - do you need new models for them?
The tank one I did feels a bit too..tall..methinks the center bit should be moved down.


Also, do we need hip-carried weapons for power armor? You know - weapons that are carried similar to a minigun..BIG guns..heavy guns.
do we even have hip-carry animations???
also..backpacks..do we have backpacks? (as separate models..like heads)
« Last Edit: June 20, 2011, 08:22:42 pm by TrashMan »

Offline H-Hour

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Re: I come bearing gifts...
« Reply #9 on: June 21, 2011, 07:25:28 am »
I can texture them, so it's not a problem.

Cool. Will probably want to run it by another admin since I'm not in the game much, but I like the gun model and think it could be used to replace something.

As far as the pulse rifle goes - the grip and upper part are seprate. I myself was thinking of removing the upper part, as it doesn't feel "right" to me...yet.

I like the rail up top.

Regarding the UGVs - do you need new models for them?
The tank one I did feels a bit too..tall..methinks the center bit should be moved down.

Not sure what the status is, but think the artwork we have is just placeholder. In my ideal world our UGVs would be a bit less "tank" like, but what you have is probably an improvement over what we have (assuming it gets textured). But UGVs are still unimplemented so don't know when it would get used.

Also, do we need hip-carried weapons for power armor? You know - weapons that are carried similar to a minigun..BIG guns..heavy guns.
do we even have hip-carry animations???
also..backpacks..do we have backpacks? (as separate models..like heads)

Hip-carried weapons would require new animations and I don't think it's worth it (personally). As far as I know, there are no plans for including a backpack.

Offline Kildor

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Re: I come bearing gifts...
« Reply #10 on: June 21, 2011, 09:40:13 am »
> I can texture them
Btw, can you texture some untextured models in our repo?

Offline TrashMan

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Re: I come bearing gifts...
« Reply #11 on: June 25, 2011, 07:05:04 pm »
Which ones?

Offline TrashMan

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Re: I come bearing gifts...
« Reply #12 on: April 27, 2012, 01:32:13 pm »
Back after antoher pause. Got bitten by the UFO bug again.

Am preparing the rife and tank, texturing them and putting them into a usable format.

Hip-carried weapons would require new animations and I don't think it's worth it (personally). As far as I know, there are no plans for including a backpack.

I personally think it would be very cool. Opens up a whole new class of weapons (and makes heavy worth it). Something like .50 cal hip-carried guns. Heavy flamers. Heavy plasma.
Something akin to heavy cannon and auto-cannon from the old X-Com.

Backpacks too. Why? Because it's an aditional model attached to the back and because having your heavy weapon ammo pack take up your whole backpack inventory (basicly equiping a heavy weapon makes your backpack inventory unusable as long as you carry it) sounds like a decent trade-off.

Offline TrashMan

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Re: I come bearing gifts...
« Reply #13 on: April 29, 2012, 08:38:21 pm »
Here's how the tank looks now:


The Pulse rifle will be finihsed shortly. I'm putting a bit of extra effort into the texture this time, adding worn edges and similar details.

Offline Crystan

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Re: I come bearing gifts...
« Reply #14 on: April 29, 2012, 09:33:35 pm »
Nice! Looks great