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Author Topic: Copying windows not possible in UFORadiant ?  (Read 1382 times)

Offline MCR

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Copying windows not possible in UFORadiant ?
« on: May 31, 2011, 01:35:20 pm »
During mapping work I realized that copied windows behave quite strange...

You change the levelflag of one window - all of the copied windows change the levelflag...  :P
You destroy one window via shot or explosion in-game - all of the copied windows break...  ???

Something's wrong here  ::)

Offline H-Hour

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Re: Copying windows not possible in UFORadiant ?
« Reply #1 on: May 31, 2011, 05:46:33 pm »
Generally speaking, I don't copy-paste func_breakables. Other entities might also cause problems.