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Author Topic: 32055 Crash game after enter into aircraft in production  (Read 2454 times)

Offline ILYA

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32055 Crash game after enter into aircraft in production
« on: February 18, 2011, 10:54:48 pm »
After uninstalling 2.3 and installing 2.4 (save file using from 2.3) when i trying enter into aircraft in production or when in workspace building intersepters, into production or workspace game is crached with log:
Code: [Select]
./ufo(Sys_Backtrace+0x15)[0x5654b5]
./ufo[0x565774]
/lib64/libc.so.6(+0x32a60)[0x7f845798ea60]
./ufo[0x4a78ec]
./ufo[0x4a8719]
./ufo(Cbuf_Execute+0x1e9)[0x4fa839]
./ufo[0x43ad9b]
./ufo[0x50488b]
./ufo(Qcommon_Frame+0xd2)[0x504b12]
./ufo(main+0x4d)[0x5644cd]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f845797ab7d]
./ufo[0x42bf19]
./ufo(Sys_Backtrace+0x15)[0x5654b5]
./ufo(Sys_Error+0x77)[0x565547]
./ufo[0x565784]
/lib64/libc.so.6(+0x32a60)[0x7f845798ea60]
./ufo[0x4a78ec]
./ufo[0x4a8719]
./ufo(Cbuf_Execute+0x1e9)[0x4fa839]
./ufo[0x43ad9b]
./ufo[0x50488b]
./ufo(Qcommon_Frame+0xd2)[0x504b12]
./ufo(main+0x4d)[0x5644cd]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f845797ab7d]
./ufo[0x42bf19]
Error: Received signal 11.
Code: [Select]
alias ufoup='cd /home/Downloads && mkdir ufoai && cd ufoai && svn co https://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/trunk && cd trunk && ./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" CXXFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" && make -j4 && make lang -j4 && make maps -j4 && make -j4 install && make -j4 install_data && cd ../.. && rm -rf ufoai'
« Last Edit: February 18, 2011, 11:42:14 pm by ILYA »

Offline geever

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Re: 32055 Crash game after enter into aircraft in production
« Reply #1 on: February 18, 2011, 11:53:17 pm »
Don't use SVN it's obsolete, we moved to Git!
Don't use save from 2.3 in 2.4+ they're meant to be incompatible!

-geever

Offline ILYA

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Re: 32055 Crash game after enter into aircraft in production
« Reply #2 on: February 20, 2011, 01:12:33 am »
I tried to compile from the git, but I ran into difficulties.
Code: [Select]
cd /home/Downloads && git init ufoai && cd ufoai && git remote add -t master origin git://ufoai.git.sourceforge.net/gitroot/ufoai/ufoai && git fetch --depth 1 && git checkout -t origin/master
1
Code: [Select]
./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe" CXXFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe"
Code: [Select]
invalid option CXXFLAGS=-march=native -msse3 -O3 -fomit-frame-pointer -pipeDo ufoai written in pure C without the use of C++?

2
Code: [Select]
./configure --enable-release --prefix=/usr --libdir=/usr/lib64 CFLAGS="-march=native -msse3 -O3 -fomit-frame-pointer -pipe"
Code: [Select]
ch=native -msse3 -O3 -fomit-frame-pointer -pipe"
Compile for linux
Compile for x86_64
Compile in release mode
Found cc cc
Found cxx c++
Using bindir /usr/bin
Using datadir /usr/games/ufoai
Using libdir /usr/lib64
Using prefix /usr
Build modules:
Build game
Build testall
Build ufo2map
Build ufoded
Build ufo
Build ufomodel
Disable uforadiant
Use signal handler
Setting custom data directory
Setting custom library directory
Found xvid.h
Found theora/theora.h
Found execinfo.h
Found bfd.h
Found sys/utsname.h
Found link.h
Found CUnit/Basic.h
Code: [Select]
make -j4
Code: [Select]
collect2: ld returned 1 exit status
make: *** [testall] Error 1
I do not understand where is the error that has been missing from the svn source. (Log file attached)

Really no way to convert a save file from 2.3 to 2.4? I have destroyed more than 400 UFO and would not want to start all over again.