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Author Topic: New Effects Showcase  (Read 7922 times)

Offline MCR

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Re: New Effects Showcase
« Reply #15 on: December 15, 2010, 03:12:02 pm »

The video is great !!!
;D

IMHO we should make a series of videos showing our progress on different fronts & post those on youtube also !


Offline Crystan

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Re: New Effects Showcase
« Reply #16 on: December 17, 2010, 11:34:50 pm »
I updated the plasma effects a little bit: New Effect
What do you think? Got the idea after watching District 9 again.

Offline MCR

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Re: New Effects Showcase
« Reply #17 on: December 19, 2010, 12:51:05 pm »
Great.  ;D

It just looks as the lighting under the projectile would just work for the first shot, so maybe we should use that effect for some slower-repetition-shots !?



Offline Crystan

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Re: New Effects Showcase
« Reply #18 on: December 19, 2010, 02:42:13 pm »
Well its not just the first shot. Sometimes the DynLight works and often not. If you look closer its not even working 100% (the smooth out effect is missing).
« Last Edit: December 19, 2010, 02:43:58 pm by Crystan »

Offline Crystan

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Re: New Effects Showcase
« Reply #19 on: December 24, 2010, 04:07:12 am »
Ive upgraded the explosions. Theyre now "larger". This is the last explosion of a burst in case someone wonders about the many bruning fragments flying around.


* Crystan hears mattns voice in his head "Too many particles" ;)

Offline MCR

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Re: New Effects Showcase
« Reply #20 on: December 24, 2010, 10:38:47 am »

8) Impressive  8)

Offline Crystan

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Re: New Effects Showcase
« Reply #21 on: December 27, 2010, 07:31:47 pm »
Some "fiery" screenshots for the cold winter days. ;)
Kabooom Nr.1
Kabooom Nr.2
Kabooom Nr.3

Offline MCR

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Re: New Effects Showcase
« Reply #22 on: January 12, 2011, 08:18:40 pm »
You now can test those new fx in latest master version  :)