project-navigation
Personal tools

Author Topic: Dev 2.4 versus 2.3.1 Difference Question  (Read 4499 times)

Offline Havoc

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Dev 2.4 versus 2.3.1 Difference Question
« on: January 07, 2011, 06:29:30 am »
What's the primary difference in functionality of 2.4 (alpha/beta version) versus 2.3.1?

I've read that 2.3.1 fixes reaction fire for certain weapons or weapon modes not firing reaction.  However, it has been hard to find any current 2.4.1 build changes data in detail.

If I wasn't far enough in the current game (2.3.0 on EXE version for mine), I'd go ahead and test 2.4 beta releases now.

Also, when will the newer chacter models, skins, and weapons sounds in that teaser video start to materialize into builds?

Regards,


Havoc.

Offline DelPazzo

  • Rookie
  • ***
  • Posts: 25
    • View Profile
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #1 on: January 07, 2011, 10:29:12 am »
search button would help: I posted the same question a few hours earlier.

http://ufoai.ninex.info/forum/index.php?topic=5683.0

and geever's answer:

Quote
http://ufoai.ninex.info/wiki/index.php/Changelog/2.4

Not everything in it, but major features. It still need some polishing. You can also check Monthly news on the main page to see what we done. Wink

Offline bayo

  • Professional loser
  • Project Coder
  • Captain
  • ***
  • Posts: 733
    • View Profile
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #2 on: January 07, 2011, 11:32:47 am »
Quote
Also, when will the newer chacter models, skins, and weapons sounds in that teaser video start to materialize into builds?
We are waiting all human models are done to using in ingame. (man, woman, all armours, all skins). It can take a lot of time. ATM i think this model is not at all on the 2.4 version.

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #3 on: January 07, 2011, 05:05:37 pm »
2.4 uses already my complete new sounds

Offline Havoc

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #4 on: January 08, 2011, 04:36:09 am »
I did use the search function, and got a lot of junk but not your post showing up.

After searching 10 pages of results then and nothing returning, searching the rest seemed pointless.


If it's necessary information I need for my job as software developer for proprietary hardware or if its highly necessary of a different nature, I'll spend more time searching.

However to find a simple answer to the question I asked here, a search should not take me 18 minutes or longer with no answer.

Regards,


Havoc.

Offline Kildor

  • Project Artist
  • Captain
  • ***
  • Posts: 757
  • Project mapper and some other stuff`er
    • View Profile
    • http://ufoai.nx0.ru
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #5 on: January 08, 2011, 06:30:08 am »
Currently there is not so much new features visible to player.

Offline LuckyLindy

  • Rookie
  • ***
  • Posts: 40
    • View Profile
Re: Dev 2.4 versus 2.3.1 Difference Question
« Reply #6 on: January 15, 2011, 12:36:53 am »
For the most part, 2.4 plays and sounds better, and has more maps and features.  The lastest patch doesn't play very well on my 'puter, but the previous patch is almost excellent.